Inheritance: UHSampleGame.ScreenManagement.Screen
 public virtual void Draw(MenuScreen screen, Vector2 position, bool isSelected)
 {
     // Draw text, centered on the middle of each line.
     ScreenManager screenManager = screen.ScreenManager;
     SpriteBatch spriteBatch = ScreenManager.SpriteBatch;
     SpriteFont font = ScreenManager.Game.Content.Load<SpriteFont>("DummyText\\Font");
     if (!enabled)
     {
         spriteBatch.DrawString(font, text, position, disabledColor);
     }
     else
     {
         spriteBatch.DrawString(font, text, position, (isSelected ? selectedColor : color));
     }
 }
 public virtual void Update(MenuScreen screen, bool isSelected)
 {
 }