public override void Deserialize(IUnrealStream stream) { if (stream.Version == 421) { Decompiler.AlignSize(sizeof(int)); } Function = stream.ReadObject() as UFunction; Decompiler.AlignObjectSize(); DeserializeCall(); }
public override void Deserialize( IUnrealStream stream ) { if( stream.Version == 421 ) { Decompiler.AlignSize( sizeof(int) ); } Function = stream.ReadObject() as UFunction; Decompiler.AlignObjectSize(); DeserializeCall(); }