Esempio n. 1
0
        // TODO: Figure out what ubulk does.
        public UAsset(Stream uassetStream, Stream uexpStream = null, Stream ubulkStream = null, bool keepOpen = false)
        {
            using var reader = new BinaryReader(uassetStream, Encoding.UTF8, keepOpen);
            Summary          = LSerializer.Deserialize <FPackageFileSummary>(reader);

            foreach (var import in Summary.Imports)
            {
                import.Ref(Summary);
            }

            foreach (var export in Summary.Exports)
            {
                export.Ref(Summary);
                using var ms  = GetUEventStream(export, uassetStream, uexpStream);
                using var msr = new BinaryReader(ms, Encoding.UTF8, false);
                export.Objects.Add(new UObject(msr, Summary, true, export));
            }
        }
Esempio n. 2
0
 public UAsset(Stream uassetStream, Stream uexpStream = null, Stream ubulkStream = null, bool keepOpen = false)
 {
     using (BinaryReader data = new BinaryReader(uassetStream, Encoding.UTF8, keepOpen))
     {
         Summary = LSerializer.Deserialize <FPackageFileSummary>(data);
         FObjectImport[] imports = Summary.Imports;
         for (int i = 0; i < imports.Length; i++)
         {
             imports[i].Ref(Summary);
         }
         FObjectExport[] exports = Summary.Exports;
         foreach (FObjectExport fObjectExport in exports)
         {
             fObjectExport.Ref(Summary);
             using (MemoryStream input = GetUEventStream(fObjectExport, uassetStream, uexpStream))
             {
                 using (BinaryReader data2 = new BinaryReader(input, Encoding.UTF8, leaveOpen: false))
                 {
                     fObjectExport.Objects.Add(new UObject(data2, Summary, pad: true, fObjectExport));
                 }
             }
         }
     }
 }