Esempio n. 1
0
        static void Main(string[] args)
        {
            PerfTracker.StartupEvent("Entered main");
            Encoding.RegisterProvider(CodePagesEncodingProvider.Instance); // Required for code page 850 support in .NET Core
            PerfTracker.StartupEvent("Registered encodings");

            var commandLine = new CommandLineOptions(args);

            if (commandLine.Mode == ExecutionMode.Exit)
            {
                return;
            }

            var baseDir = FormatUtil.FindBasePath();

            if (baseDir == null)
            {
                throw new InvalidOperationException("No base directory could be found.");
            }

            PerfTracker.StartupEvent($"Found base directory {baseDir}");
            PerfTracker.StartupEvent("Registering asset manager");
            var factory = new VeldridCoreFactory();

            using var locatorRegistry = new AssetLocatorRegistry()
                                        .AddAssetLocator(new StandardAssetLocator())
                                        .AddAssetLocator(new AssetConfigLocator())
                                        .AddAssetLocator(new CoreSpriteLocator())
                                        .AddAssetLocator(new MetaFontLocator(factory))
                                        .AddAssetLocator(new NewStringLocator())
                                        .AddAssetLocator(new SoundBankLocator())
                                        .AddAssetLocator(new SavedGameLocator())
                                        .AddAssetPostProcessor(new AlbionSpritePostProcessor())
                                        .AddAssetPostProcessor(new ImageSharpPostProcessor())
                                        .AddAssetPostProcessor(new InterlacedBitmapPostProcessor())
                                        .AddAssetPostProcessor(new InventoryPostProcessor())
            ;

            var assets   = new AssetManager();
            var services = new Container("Services",
                                         new StdioConsoleLogger(),
                                         new ClipboardManager(),
                                         new ImGuiConsoleLogger(),
                                         Settings.Load(baseDir), // Need to register settings first, as the AssetConfigLocator relies on it.
                                         locatorRegistry,
                                         assets);

            using var exchange = new EventExchange(new LogExchange())
                                 .Register <ICoreFactory>(factory)
                                 .Attach(services);

            Engine.GlobalExchange = exchange;

            PerfTracker.StartupEvent("Registered asset manager");
            PerfTracker.StartupEvent($"Running as {commandLine.Mode}");

            switch (commandLine.Mode)
            {
            case ExecutionMode.Game:
            case ExecutionMode.GameWithSlavedAudio:
                Albion.RunGame(exchange, services, baseDir, commandLine);
                break;

            case ExecutionMode.AudioSlave:
                exchange.Attach(new AudioManager(true));
                break;

            case ExecutionMode.Editor: break;     // TODO

            case ExecutionMode.SavedGameTests: SavedGameTests.RoundTripTest(baseDir); break;

            case ExecutionMode.DumpData:
                PerfTracker.BeginFrame();     // Don't need to show verbose startup logging while dumping
                var tf = new TextFormatter();
                exchange.Attach(tf);
                DumpType dumpTypes = DumpType.All;
                if (commandLine.GameModeArgument != null)
                {
                    dumpTypes = 0;
                    foreach (var t in commandLine.GameModeArgument.Split(' ', StringSplitOptions.RemoveEmptyEntries))
                    {
                        dumpTypes |= Enum.Parse <DumpType>(t);
                    }
                }

                if ((dumpTypes & DumpType.Characters) != 0)
                {
                    Dump.CharacterSheets(assets, tf, baseDir);
                }
                if ((dumpTypes & DumpType.Chests) != 0)
                {
                    Dump.Chests(assets, baseDir);
                }
                if ((dumpTypes & DumpType.CoreSprites) != 0)
                {
                    Dump.CoreSprites(assets, baseDir);
                }
                if ((dumpTypes & DumpType.EventSets) != 0)
                {
                    Dump.EventSets(assets, baseDir);
                }
                if ((dumpTypes & DumpType.Items) != 0)
                {
                    Dump.ItemData(assets, baseDir);
                }
                if ((dumpTypes & DumpType.MapEvents) != 0)
                {
                    Dump.MapEvents(assets, baseDir);
                }
                if ((dumpTypes & DumpType.Maps) != 0)
                {
                    Dump.MapData(assets, tf, baseDir);
                }
                if ((dumpTypes & DumpType.Spells) != 0)
                {
                    Dump.Spells(assets, tf, baseDir);
                }
                if ((dumpTypes & DumpType.ThreeDMaps) != 0)
                {
                    Dump.ThreeDMapAndLabInfo(assets, baseDir);
                }
                break;

            case ExecutionMode.Exit: break;
            }
        }
Esempio n. 2
0
        static void Main(string[] args)
        {
            PerfTracker.StartupEvent("Entered main");
            Encoding.RegisterProvider(CodePagesEncodingProvider.Instance); // Required for code page 850 support in .NET Core
            PerfTracker.StartupEvent("Registered encodings");
            Task.Run(() => new LogEvent(LogEvent.Level.Verbose, "Preheat Event Metadata").ToString());

            var commandLine = new CommandLineOptions(args);

            if (commandLine.Mode == ExecutionMode.Exit)
            {
                return;
            }

            var baseDir = ConfigUtil.FindBasePath();

            if (baseDir == null)
            {
                throw new InvalidOperationException("No base directory could be found.");
            }
            PerfTracker.StartupEvent($"Found base directory {baseDir}");

            var setupAssetSystem = Task.Run(() => SetupAssetSystem(baseDir));

            PerfTracker.StartupEvent("Creating engine");
            using var engine = commandLine.NeedsEngine
                ? new VeldridEngine(commandLine.Backend, commandLine.UseRenderDoc)
                               .AddRenderer(new SkyboxRenderer())
                               .AddRenderer(new SpriteRenderer())
                               .AddRenderer(new ExtrudedTileMapRenderer())
                               .AddRenderer(new InfoOverlayRenderer())
                               .AddRenderer(new DebugGuiRenderer())
                : null;
            engine?.ChangeBackend();

            // PerfTracker.StartupEvent("Running asset tests...");
            // AssetTest(assets);
            // PerfTracker.StartupEvent("Asset tests done");

            PerfTracker.StartupEvent($"Running as {commandLine.Mode}");
            var(exchange, services) = setupAssetSystem.Result;

            // Auto-detect language
            var assets = exchange.Resolve <IAssetManager>();

            if (!assets.IsStringDefined((TextId)Base.SystemText.MainMenu_MainMenu))
            {
                foreach (var language in Enum.GetValues(typeof(GameLanguage)).Cast <GameLanguage>())
                {
                    exchange.Raise(new SetLanguageEvent(language), null);
                    if (assets.IsStringDefined((TextId)Base.SystemText.MainMenu_MainMenu))
                    {
                        break;
                    }
                }
            }

            switch (commandLine.Mode)
            {
            case ExecutionMode.Game:
            case ExecutionMode.GameWithSlavedAudio:
                Albion.RunGame(engine, exchange, services, baseDir, commandLine);
                break;

            case ExecutionMode.AudioSlave:
                exchange.Attach(new AudioManager(true));
                break;

            case ExecutionMode.Editor: break;     // TODO

            case ExecutionMode.SavedGameTests: SavedGameTests.RoundTripTest(baseDir); break;

            case ExecutionMode.DumpData:
                PerfTracker.BeginFrame();     // Don't need to show verbose startup logging while dumping
                var tf = new TextFormatter();
                exchange.Attach(tf);

                AssetId[] dumpIds = null;
                if (commandLine.DumpIds != null)
                {
                    dumpIds = commandLine.DumpIds.Select(AssetId.Parse).ToArray();
                }

                if ((commandLine.DumpFormats & DumpFormats.Json) != 0)
                {
                    DumpJson.Dump(baseDir, assets, commandLine.DumpAssetTypes, dumpIds);
                }

                if ((commandLine.DumpFormats & DumpFormats.Text) != 0)
                {
                    DumpText.Dump(assets, baseDir, tf, commandLine.DumpAssetTypes, dumpIds);
                }

                if ((commandLine.DumpFormats & DumpFormats.GraphicsMask) != 0)
                {
                    DumpGraphics.Dump(assets, baseDir, commandLine.DumpAssetTypes, commandLine.DumpFormats & DumpFormats.GraphicsMask, dumpIds);
                }

                if ((commandLine.DumpFormats & DumpFormats.Tiled) != 0)
                {
                    DumpTiled.Dump(baseDir, assets, commandLine.DumpAssetTypes, dumpIds);
                }
                break;

            case ExecutionMode.Exit: break;
            }

            Console.WriteLine("Exiting");
        }