Esempio n. 1
0
                public void RemoveActor(BaseActor actor)
        {
                        if (null !=  actor &&  actorList.Contains(actor))
            {
                                actorList.Remove(actor);

                                //actor.PropertyChanged -= OnActorPropertyChanged;
                                //actor.Release();
                                actor = null;
                           
            }
                   
        }
Esempio n. 2
0
                public void AddActor(BaseActor actor)
        {
                        if (null !=  actor  && !actorList.Contains(actor))
            {
                                actorList.Add(actor);

                                actor.CurrentScene = this;
                                //actor.PropertyChanged += OnActorPropertyChanged;
                                //actor.Load();
                               
            }
                   
        }
Esempio n. 3
0
         protected void OnActorPropertyChanged(BaseActor actor, int id, object oldValue, object newValue)
 {
            
 }