Esempio n. 1
0
        /// <summary>
        /// read fitting output
        /// </summary>
        /// <param name="tx">glyph translator</param>
        public static void ReadOutput(this GlyphFitOutline glyphOutline, IGlyphTranslator tx, float pxScale)
        {
            if (glyphOutline == null)
            {
                return;
            }
            //
            //-----------------------------------------------------------
            //create fit contour
            //this version use only Agg's vertical hint only ****
            //(ONLY vertical fitting , NOT apply horizontal fit)
            //-----------------------------------------------------------
            //create outline
            //then create
            List <GlyphContour> contours = glyphOutline.Contours;
            int j = contours.Count;

            tx.BeginRead(j);
            for (int i = 0; i < j; ++i)
            {
                //new contour
                CreateFitShape(tx, contours[i], pxScale, false, true, false);
                tx.CloseContour();
            }
            tx.EndRead();
        }
Esempio n. 2
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        static GlyphFitOutline TessWithPolyTri(List <GlyphContour> contours)
        {
            List <Poly2Tri.TriangulationPoint> points = new List <Poly2Tri.TriangulationPoint>();
            int          cntCount = contours.Count;
            GlyphContour cnt      = contours[0];

            Poly2Tri.Polygon polygon  = CreatePolygon2(contours[0]);//first contour
            bool             isHoleIf = !cnt.IsClockwise;

            //if (cntCount > 0)
            //{
            //    //debug only
            for (int n = 1; n < cntCount; ++n)
            {
                cnt = contours[n];
                //IsHole is correct after we Analyze() the glyph contour
                polygon.AddHole(CreatePolygon2(cnt));
                //if (cnt.IsClockwise == isHoleIf)
                //{
                //     polygon.AddHole(CreatePolygon2(cnt));
                //}
                //else
                //{
                //    //eg i
                //    //the is a complete separate dot  (i head) over i body
                //}
            }
            //}

            //------------------------------------------
            Poly2Tri.P2T.Triangulate(polygon); //that poly is triangulated
            GlyphFitOutline glyphFitOutline = new GlyphFitOutline(polygon, contours);

            glyphFitOutline.Analyze();
            //------------------------------------------
#if DEBUG
            List <GlyphTriangle> triAngles = glyphFitOutline.dbugGetTriangles();
            int triangleCount = triAngles.Count;

            for (int i = 0; i < triangleCount; ++i)
            {
                //---------------
                GlyphTriangle tri = triAngles[i];
                AssignPointEdgeInvolvement(tri.e0);
                AssignPointEdgeInvolvement(tri.e1);
                AssignPointEdgeInvolvement(tri.e2);
            }
#endif
            return(glyphFitOutline);
        }
Esempio n. 3
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        void Build(ushort glyphIndex, Glyph glyph)
        {
            //-------------------------------------------
            //1. start with original points/contours from glyph
            this._outputGlyphPoints = glyph.GlyphPoints;
            this._outputContours    = glyph.EndPoints;
            //-------------------------------------------
            Typeface currentTypeFace = this._typeface;

            _recentPixelScale = currentTypeFace.CalculateFromPointToPixelScale(SizeInPoints); //***
            _useAutoHint      = false;                                                        //reset
            //-------------------------------------------
            //2. process glyph points
            if (UseTrueTypeInstructions &&
                currentTypeFace.HasPrepProgramBuffer &&
                glyph.HasGlyphInstructions)
            {
                _trueTypeInterpreter.UseVerticalHinting = this.UseVerticalHinting;
                //output as points,
                this._outputGlyphPoints = _trueTypeInterpreter.HintGlyph(glyphIndex, SizeInPoints);
                //all points are scaled from _trueTypeInterpreter,
                //so not need further scale.=> set _recentPixelScale=1
                _recentPixelScale = 1;
            }
            else
            {
                //not use interperter so we need to scale it with our machnism
                //this demonstrate our auto hint engine ***
                //you can change this to your own hint engine***
                if (this.UseVerticalHinting)
                {
                    _useAutoHint = true;
                    if (!_fitoutlineCollection.TryGetValue(glyphIndex, out _fitOutline))
                    {
                        _fitOutline = _fitShapeAnalyzer.Analyze(
                            this._outputGlyphPoints,
                            this._outputContours);
                        _fitoutlineCollection.Add(glyphIndex, _fitOutline);
                    }
                }
            }
        }
Esempio n. 4
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        public void Hint(GlyphPointF[] glyphPoints, ushort[] glyphContours, float pxScale = 1)
        {
            this.pxScale = pxScale;
            var analyzer1 = new GlyphContourReader();

            analyzer1.Read(glyphPoints, glyphContours);
            //master outline analysis
            contours = analyzer1.GetContours();
            int j        = contours.Count;
            var analyzer = new GlyphPartAnalyzer();

            analyzer.NSteps     = 4;
            analyzer.PixelScale = pxScale;
            for (int i = 0; i < j; ++i)
            {
                contours[i].Analyze(analyzer);
            }

            glyphOutline = TessWithPolyTri(contours, pxScale);
        }
Esempio n. 5
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 protected override void FitCurrentGlyph(ushort glyphIndex, Glyph glyph)
 {
     //not use interperter so we need to scale it with our machnism
     //this demonstrate our auto hint engine ***
     //you can change this to your own hint engine***
     if (this.UseTrueTypeInstructions)
     {
         base.FitCurrentGlyph(glyphIndex, glyph);
     }
     else
     {
         if (this.UseVerticalHinting)
         {
             if (!_fitoutlineCollection.TryGetValue(glyphIndex, out _fitOutline))
             {
                 _fitOutline = _fitShapeAnalyzer.Analyze(
                     this._outputGlyphPoints,
                     this._outputContours);
                 _fitoutlineCollection.Add(glyphIndex, _fitOutline);
             }
         }
     }
 }