static public Monster createFor(Player player) { Monster mon = new Monster(); mon.player = player; mon.name = "a monster"; mon.hp = 15; mon.damage = 1; mon.money = 4; for (int i = 0; i < player.getLevel(); i++) { mon.hp += _rand.Next(0, 6); mon.damage += _rand.Next(0, 2); mon.money += _rand.Next(0, 5); } string sql = "REPLACE INTO monsters ( username, name, hp, damage, money ) " + " VALUES ('" + player.getUsername() + "', '" + mon.name + "', " + mon.hp + ", " + mon.damage + ", " + mon.money + ")"; _sqlite.exec(sql); return(mon); }
public static Monster createFor( Player player ) { Monster mon = new Monster(); mon.player = player; mon.name = "a monster"; mon.hp = 15; mon.damage = 1; mon.money = 4; for ( int i = 0; i < player.getLevel(); i++ ) { mon.hp += _rand.Next( 0, 6 ); mon.damage += _rand.Next( 0, 2 ); mon.money += _rand.Next( 0, 5 ); } string sql = "REPLACE INTO monsters ( username, name, hp, damage, money ) " + " VALUES ('" + player.getUsername() + "', '" + mon.name + "', " + mon.hp + ", " + mon.damage + ", " + mon.money + ")"; _sqlite.exec( sql ); return mon; }
public void chatCommand(string command, string[] opts = null) { if (command[0] == '!') { command = command.Substring(1); } Zone zone; // Global Commands switch (command) { case "letsplay": if (_player.isPlaying()) { Program.sendChannel("You are already playing, @" + _player.getUsername() + ". Try !help"); } else { _player.startNewGame(); Program.sendChannel("@" + _player.getUsername() + " enters the world."); new PlayerCommand(_player).chatCommand("!help"); } return; case "help": if (_player.isPlaying()) { zone = Zones.getZone(_player.getZoneId()); List <string> commands = zone.getCommands(); string message = "You are in the " + zone.getName() + ". Your commands are: "; for (int i = 0; i < commands.Count; i++) { message += "!" + commands[i]; if (i < commands.Count - 1) { message += ", "; } } Program.sendWhisper(_player, message); Zones.sendZoneList(_player); } return; case "status": if (_player.isPlaying()) { zone = Zones.getZone(_player.getZoneId()); Program.sendWhisper(_player, "Experience: " + _player.getExperience() + "/" + (_player.getExpForLevel()) + " Level: " + _player.getLevel()); Program.sendWhisper(_player, "HP: " + _player.getHp() + "/" + _player.getMaxHp() + " Money: $" + _player.getMoney() + " Zone: " + zone.getName()); if (_player.isDead()) { Program.sendWhisper(_player, "You have been knocked unconscious. You must rest until tomorrow."); } } return; case "go": string newZoneId = opts[0]; if (!Zones.isValidZoneId(newZoneId)) { Program.sendWhisper(_player, "And just where do you think you're going? " + newZoneId + "? Never heard of it."); return; } string curZoneId = _player.getZoneId(); zone = Zones.getZone(curZoneId); if (newZoneId == curZoneId) { Program.sendChannel("@" + _player.getUsername() + " tries to leave the " + zone.getName() + ", but realizes he is already there."); return; } // Can I leave here? if (!zone.canGo()) { Program.sendWhisper(_player, "You cannot leave this area right now."); return; } // Can I go to there? zone = Zones.getZone(newZoneId); if (!zone.canGo()) { return; } _player.changeZone(newZoneId); Program.sendChannel("@" + _player.getUsername() + " travels to the " + zone.getName()); return; } // Zone commands if (Zones.tryCommand(_player, _player.getZoneId(), command, opts)) { return; } // other commands??? Console.WriteLine("Unknown command: " + _player.getUsername() + " " + command); }