//大鸟特殊攻击 public void InitiateLantern() { CurrentState = State.Lantern; ExtraTimer = 0; ApoBirdHead.HoldUpForLantern(); }
//高鸟特殊攻击 public void InitiateJustice() { CurrentState = State.Justice; ExtraTimer = 0; ApoBirdHead.HoldUpForJustice(); }