public void addTweetNode(long ID, NodeType type)
 {
     int newNodeIndex = nNodes;
     if (!tweetIDtoIndex.ContainsKey(ID))
     {
         Node node = new Node(ID, type);
         allNodes.Add(newNodeIndex, node);
         tweetIDtoIndex.Add(ID, nNodes);
         nNodes += 1;
     }
 }
Esempio n. 2
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 // Add user node including third party users
 public void addUserNode(long id, NodeType type)
 {
     if (!userIDs.ContainsKey(id)) {
         Node node = new Node(id, type);
         allNodes.Add(nNodes, node);
         userIDs.Add(id, nNodes);
         if (type == NodeType.USER)
             memberIDs.Add(id, nNodes);
         else
             thirdPartyIDs.Add(id, nNodes);
         nNodes += 1;
     }
 }
 // Add user node(ego, followee, thirdParty(co-followee))
 public void addUserNode(long ID, NodeType type) // <User's ID>
 {
     int newNodeIndex = nNodes; // 'nNodes' plays as 'node index'
     if (!userIDtoIndex.ContainsKey(ID)) // Check already exist
     {
         Node node = new Node(ID, type);
         allNodes.Add(newNodeIndex, node); 
         userIDtoIndex.Add(ID, newNodeIndex);
         if (type == NodeType.USER)
             memberIDtoIndex.Add(ID, newNodeIndex); // member: egoUser & friends
         else
             thirdPartyIDtoIndex.Add(ID, newNodeIndex); // thirdParty: (1) !ego && !followee (2) co-followee of ego and followee
         nNodes += 1;
     }
 }
Esempio n. 4
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 public void addTweetNode(long id, NodeType type)
 {
     if (!tweetIDs.ContainsKey(id)) {
         Node node = new Node(id, type);
         allNodes.Add(nNodes, node);
         tweetIDs.Add(id, nNodes);
         nNodes += 1;
     }
 }