public override bool Execute(Tutorial t, float time) { if (Timeout > 0) { if (time - StartTime > Timeout) { return false; } } if (_prefabInstance == null) return false; var rt = _prefabInstance.transform as RectTransform; if (!rt) return false; var pos = Vector2.zero; var set = false; if (CachedEventInfo.LinkedEntity != null) { pos = Camera.main.WorldToScreenPoint(CachedEventInfo.LinkedEntity.transform.position); set = true; } if (CachedEventInfo.LinkedSpawner != null) { pos = Camera.main.WorldToScreenPoint(CachedEventInfo.LinkedSpawner.transform.position); set = true; } if (!set) { return false; } rt.anchoredPosition = pos+Offset; return true; }
public override void OnCleanup(Tutorial t) { if (_prefabInstance != null) { Destroy(_prefabInstance); } }
protected virtual void CompletedAllTutorials() { IsActive = false; TimeManager.Instance.UnPause(); narrator.SetActive(false); Tutorial.ResetIndex(); EventManager.Instance.RaiseEvent(new IncreaseMoneyEvent(money)); Destroy(gameObject); }
protected override void CompletedAllTutorials() { IsActive = false; DisableNarrator(); Tutorial.ResetIndex(); Destroy(gameObject); UserSettings.GameData.RTutorial = true; EventManager.Instance.RemoveListener <OpenResearchFacilityEvent>(StartTutorial); }
public override void OnInitialize(Tutorial t, float time) { if (Timeout > 0) { StartTime = time; } if (_prefabInstance == null && Prefab != null) { _prefabInstance = Instantiate(Prefab); _prefabInstance.transform.parent = t.UIAnchor; } }
private void SetNextTutorial(int currentOrder) { currentTutorial = GetTutorialByOrder(currentOrder); if (!currentTutorial) { CompletedAllTutorials(); return; } currentTutorial.StartTutorial(arrow, this); }
public override bool Execute(Tutorial t, float time) { if (Timeout > 0) { if (time - StartTime > Timeout) { return false; } } if (_prefabInstance == null || other == null) return false; var rt = _prefabInstance.transform as RectTransform; if (!rt) return false; rt.anchoredPosition = other.anchoredPosition+Offset; return true; }
static void Main(string[] args) { #if XBOX360 using (Tutorial game = new Tutorial()) game.Run(); #else while (true) { bool runInWinForms; bool runInXnaGame; Type type = TutorialChooser.ChooseTutorial(out runInWinForms, out runInXnaGame); if (type == null) { break; } using (Application tutorial = Activator.CreateInstance(type) as Application) { if (runInWinForms) { WinFormsExample form = new WinFormsExample(); tutorial.Run(form.XenWinFormsHostControl); System.Windows.Forms.Application.Run(form); } else if (runInXnaGame) { XnaGame game = new XnaGame(tutorial); game.Run(); } else { tutorial.Run(); } } } #endif }
public abstract void OnInitialize(Tutorial t, float time);
public abstract void OnCleanup(Tutorial t);
public abstract bool Execute(Tutorial t, float time);