private void btnEndGame_Click(object sender, System.Windows.RoutedEventArgs e) { _view.endPressed(); SelectPage back = new SelectPage(_view.CurrentPlayer.Name); NavigationService.Navigate(back); }
private void input_enter_pressed(object sender, KeyEventArgs e) { if ((e.Key == Key.Enter)) { if (inputName.Text == "") return; else { _playerName = inputName.Text; app.Properties["userName"] = _playerName; SelectPage nextPage = new SelectPage(_playerName); this.NavigationService.Navigate(nextPage); } } else { return; } }
private void input_enter_pressed(object sender, KeyEventArgs e) { if ((e.Key == Key.Enter)) { if (inputName.Text == "") { return; } else { _playerName = inputName.Text; app.Properties["userName"] = _playerName; SelectPage nextPage = new SelectPage(_playerName); this.NavigationService.Navigate(nextPage); } } else { return; } }