public override bool Equals(object obj) { if (obj is Vertex) { Vertex v = (Vertex)obj; return(Pos.Equals(v.Pos) && Nrm.Equals(v.Nrm) && Tex.Equals(v.Tex)); } return(false); }
public override bool Equals(object obj) { if (obj is UVertex) { UVertex o = (UVertex)obj; return(Pos.Equals(o.Pos) && Nrm.Equals(o.Nrm)); } return(false); }