Esempio n. 1
0
 public TBTTreeNode AddChild(TBTTreeNode node)
 {
     if (m_maxChildCount >= 0 && m_children.Count >= m_maxChildCount)
     {
         GameLog.LogWarning("**BT** exceeding child count");
         return(this);
     }
     m_children.Add(node);
     return(this);
 }
 //-------------------------------------------------------------------
 public TBTTreeNode AddChild(TBTTreeNode node)
 {
     if (_maxChildCount >= 0 && _children.Count >= _maxChildCount)
     {
         TLogger.WARNING("**BT** exceeding child count");
         return(this);
     }
     _children.Add(node);
     //node._parent = this;
     return(this);
 }