Esempio n. 1
0
        BasicNode Compare(Func <int, bool> resCheck, BasicEnvironment env, ConstantNode[] args)
        {
            var       x            = args[0];
            var       y            = args[1];
            const int InvalidValue = -99;
            int       realRes      = InvalidValue;

            if (x is NumericConstantNode || y is NumericConstantNode)
            {
                var nx = x.ToNumericConstant()?.Value;
                var ny = y.ToNumericConstant()?.Value;
                if (nx.HasValue && ny.HasValue)
                {
                    realRes = nx.Value.CompareTo(ny.Value);
                }
            }
            if (realRes == InvalidValue && (x is StringConstantNode || y is StringConstantNode))
            {
                var sx = x.StringValue;
                var sy = y.StringValue;
                realRes = string.Compare(sx, sy, StringComparison.CurrentCulture);
            }
            if (realRes == InvalidValue && (x is BoolConstantNode || y is BoolConstantNode))
            {
                var bx = x.BoolValue;
                var by = y.BoolValue;
                realRes = bx.CompareTo(by);
            }
            if (realRes == InvalidValue)
            {
                return(env.RuntimeError("incompatible types for comparison"));
            }
            return(new BoolConstantNode(resCheck(realRes)));
        }
Esempio n. 2
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        BasicNode NumFunc(BasicEnvironment env, ConstantNode[] args, Func <double, double> func)
        {
            var num = args[0].ToNumericConstant()?.Value;

            if (!num.HasValue)
            {
                return(env.RuntimeError($"internal function called with invalid argument {args[0].ToString()}"));
            }
            return(new NumericConstantNode(func(num.Value)));
        }
Esempio n. 3
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        void SetInternalFunction(BasicEnvironment env, string name, Func <BasicEnvironment, ConstantNode[], BasicNode> func, params string[] argNames)
        {
            FunctionProperty prop = new FunctionProperty
            {
                Name          = name,
                argumentNames = argNames,
                FuncImpl      = func
            };

            env.SetProperty(prop);
        }
Esempio n. 4
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        public BasicNode Redim(BasicEnvironment env, int[] newDims)
        {
            if (newDims.Length != dims.Length)
            {
                return(env.RuntimeError("dimension count mismatch"));
            }
            bool sameDims = true;

            for (int i = 0; i < newDims.Length; i++)
            {
                if (dims[i] == newDims[i])
                {
                    continue;
                }
                sameDims = false;
                break;
            }
            if (sameDims)
            {
                return(ControlNode.Make(EvalResultKind.Ok, null));
            }

            int[] curIndex = new int[dims.Length];
            var   dst      = new ArrayProperty <T>(newDims);

            while (true)
            {
                curIndex[0]++;
                for (int i = 0; i < curIndex.Length - 1; i++)
                {
                    if (curIndex[i] < dims[i])
                    {
                        break;
                    }
                    if (i == curIndex.Length - 1)
                    {
                        break;
                    }
                    curIndex[i] = 0;
                    curIndex[i + 1]++;
                }
                if (curIndex[curIndex.Length - 1] >= dims[curIndex.Length - 1])
                {
                    break;
                }
                T val;
                if (GetValue(curIndex, out val) && val != null)
                {
                    dst.SetValue(curIndex, val);
                }
            }

            return(ControlNode.Make(EvalResultKind.Ok, null));
        }
Esempio n. 5
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        public void InitRun(BasicEnvironment env)
        {
            rand = new Random(1);

            SetIntenalNumFunc(env, "abs", Math.Abs);
            SetIntenalNumFunc(env, "atn", Math.Atan);
            SetIntenalNumFunc(env, "sin", Math.Sin);
            SetIntenalNumFunc(env, "cos", Math.Cos);
            SetIntenalNumFunc(env, "exp", Math.Exp);
            SetIntenalNumFunc(env, "log", Math.Log);
            SetIntenalNumFunc(env, "int", Math.Floor);
            SetIntenalNumFunc(env, "tan", Math.Tan);
            SetIntenalNumFunc(env, "sqr", Math.Sqrt);
            SetIntenalNumFunc(env, "sgn", d => Math.Sign(d));
            SetInternalFunction(env, "rnd", (e, a) => Rnd(e, a));
            SetInternalFunction(env, "randomize", (e, a) => Randomize(e, a));
            SetInternalFunction(env, "=", (e, a) => Compare((cr) => cr == 0, e, a), "x", "y");
            SetInternalFunction(env, "<>", (e, a) => Compare((cr) => cr != 0, e, a), "x", "y");
            SetInternalFunction(env, "<=", (e, a) => Compare((cr) => cr <= 0, e, a), "x", "y");
            SetInternalFunction(env, ">=", (e, a) => Compare((cr) => cr >= 0, e, a), "x", "y");
            SetInternalFunction(env, "<", (e, a) => Compare((cr) => cr < 0, e, a), "x", "y");
            SetInternalFunction(env, ">", (e, a) => Compare((cr) => cr > 0, e, a), "x", "y");
        }
Esempio n. 6
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 BasicNode Randomize(BasicEnvironment env, ConstantNode[] args)
 {
     rand = new Random();
     return(NumericConstantNode.One);
 }
Esempio n. 7
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 BasicNode Rnd(BasicEnvironment env, ConstantNode[] args)
 {
     return(new NumericConstantNode(rand.NextDouble()));
 }
Esempio n. 8
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 void SetIntenalNumFunc(BasicEnvironment env, string name, Func <double, double> func)
 {
     SetInternalFunction(env, name, (e, a) => NumFunc(e, a, func), "x");
 }
Esempio n. 9
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 public AsyncBasicRunner(BasicEnvironment runtime)
 {
     this.Runtime = runtime;
 }
Esempio n. 10
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 public virtual BasicNode Apply(BasicEnvironment env, ConstantNode[] args)
 {
     return(FuncImpl?.Invoke(env, args));
 }