private void CloneCone(ConeShape sh) { this.fp1 = sh.radius; this.fp2 = sh.height; this.fp3 = sh.sina; }
private void RestoreCone(ConeShape sh) { sh.radius = this.fp1; sh.height = this.fp2; sh.sina = this.fp3; }
private void CloneCone(ConeShape sh) { this.fp1 = sh.radius; this.fp2 = sh.height; this.fp3 = sh.sina; }
private void RestoreCone(ConeShape sh) { sh.radius = this.fp1; sh.height = this.fp2; sh.sina = this.fp3; }