Esempio n. 1
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        // ----------- Part 11:  useful functions -------------
        // Compute the range in meters between this Position and
        // the Position passed as input.
        // @param right Position to which to find the range
        // @return the range (in meters)
        // @throw GeometryException if ell values differ
        public static double Range(Position left, Position right)
        {
            if (left.Ellipsoid != right.Ellipsoid)
            {
                throw new Exception("Unequal geoids");
            }
            left.TransformTo(CoordinateSystem.Cartesian);
            right.TransformTo(CoordinateSystem.Cartesian);
            double result = MiscMath.RSS(left.X - right.X, left.X - right.Y, left.Z - right.Z);

            return(result);
        }
Esempio n. 2
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 // Fundamental routine to convert cartesian to spherical coordinates.
 // @param xyz (input): X,Y,Z
 // @param trp (output): theta, phi (deg), radius in units of input
 // Algorithm references: standard geometry.
 public void ConvertCartesianToSpherical(Triple xyz, out Triple tpr)
 {
     tpr    = new Triple();
     tpr[2] = MiscMath.RSS(xyz[0], xyz[1], xyz[2]);
     if (tpr[2] <= POSITION_TOLERANCE / 5)
     { // zero-length Cartesian vector
         tpr[0] = 90;
         tpr[1] = 0;
         return;
     }
     tpr[0]  = Math.Acos(xyz[2] / tpr[2]);
     tpr[0] *= C.RAD_TO_DEG;
     if (MiscMath.RSS(xyz[0], xyz[1]) < POSITION_TOLERANCE / 5)
     {       // pole
         tpr[1] = 0;
         return;
     }
     tpr[1]  = Math.Atan2(xyz[1], xyz[0]);
     tpr[1] *= C.RAD_TO_DEG;
     if (tpr[1] < 0)
     {
         tpr[1] += 360;
     }
 }
Esempio n. 3
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 public static void Example()
 {
     Console.WriteLine(MiscMath.RSS(0, 3, 4));
 }