Esempio n. 1
0
 private static void AutoWard()
 {
     if (TristanaMenu.checkWard())
     {
         foreach (var place in wardLocation.Normal.Where(pos => pos.Distance(ObjectManager.Player.Position) <= 1000))
         {
             if (MyActivator.WardingTotem.IsOwned() && MyActivator.WardingTotem.IsReady() && TristanaMenu.wardingTotem() && !IsWarded(place))
             {
                 MyActivator.WardingTotem.Cast(place);
                 time = Environment.TickCount + 5000;
             }
             if (MyActivator.GreaterStealthTotem.IsOwned() && MyActivator.GreaterStealthTotem.IsReady() && TristanaMenu.greaterStealthTotem() && !IsWarded(place) && (Environment.TickCount > time))
             {
                 MyActivator.GreaterStealthTotem.Cast(place);
                 time = Environment.TickCount + 5000;
             }
             if (MyActivator.GreaterVisionTotem.IsOwned() && MyActivator.GreaterVisionTotem.IsReady() && TristanaMenu.greaterVisionTotem() && !IsWarded(place) && (Environment.TickCount > time))
             {
                 MyActivator.GreaterVisionTotem.Cast(place);
                 time = Environment.TickCount + 5000;
             }
             if (MyActivator.FarsightAlteration.IsOwned() && MyActivator.FarsightAlteration.IsReady() && TristanaMenu.farsightAlteration() && !IsWarded(place) && (Environment.TickCount > time))
             {
                 MyActivator.FarsightAlteration.Cast(place);
                 time = Environment.TickCount + 5000;
             }
             if (MyActivator.PinkVision.IsOwned() && MyActivator.PinkVision.IsReady() && TristanaMenu.pinkWard() && !IsWarded(place) && (Environment.TickCount > time))
             {
                 MyActivator.PinkVision.Cast(place);
                 time = Environment.TickCount + 5000;
             }
         }
     }
 }
Esempio n. 2
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        private static void OnHarrass()
        {
            var enemies = EntityManager.Heroes.Enemies.OrderByDescending
                              (a => a.HealthPercent).Where(a => !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= E.Range);
            var target = TargetSelector.GetTarget(Q.Range, DamageType.Physical);

            if (!target.IsValidTarget())
            {
                return;
            }

            if (E.IsReady() && target.IsValidTarget(E.Range))
            {
                foreach (var eenemies in enemies)
                {
                    var useE = TristanaMenu.MyCombo["harass.E"
                                                    + eenemies.ChampionName].Cast <CheckBox>().CurrentValue;
                    if (useE)
                    {
                        E.Cast(eenemies);
                    }
                }
            }

            if (TristanaMenu.HarassQ() && target.IsValidTarget(Q.Range) && Player.ManaPercent >= TristanaMenu.HarassQe() &&
                target.GetBuffCount("tristanaecharge") > 0)
            {
                Q.Cast();
            }
        }
Esempio n. 3
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        private static void KillSteal()
        {
            var enemies = EntityManager.Heroes.Enemies.OrderByDescending
                              (a => a.HealthPercent).Where(a => !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= R.Range && !a.IsDead && !a.IsZombie && a.HealthPercent <= 25);

            foreach (
                var target2 in
                enemies)
            {
                var tawah =
                    EntityManager.Turrets.Enemies.FirstOrDefault(
                        a =>
                        !a.IsDead &&
                        a.Distance(target2) <= 775 + Player.BoundingRadius + (target2.BoundingRadius / 2) + 44.2);
                var useWR = TristanaMenu.MyHarass["killsteal.WR"
                                                  + target2.ChampionName].Cast <CheckBox>().CurrentValue;
                if (useWR && TristanaMenu.KillstealR() && R.IsReady() &&
                    target2.Health + target2.AttackShield <
                    Player.GetSpellDamage(target2, SpellSlot.R) && !target2.HasBuff("tristanaecharge"))

                {
                    R.Cast(target2);
                }

                if (useWR && TristanaMenu.KillstealW() && W.IsReady() &&
                    target2.Health + target2.AttackShield <
                    Player.GetSpellDamage(target2, SpellSlot.W) &&
                    target2.Position.CountEnemiesInRange(800) == 1 && tawah == null && Player.Mana >= 120)
                {
                    W.Cast(target2.Position);
                }
            }
        }
Esempio n. 4
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 private void CreateTables()
 {
     if (TristanaMenu.checkWard())
     {
         Normal.Add(new Vector3(9918f, 6538f, 33.13258f));
         Normal.Add(new Vector3(12504f, 1490f, 53.74172f));
         Normal.Add(new Vector3(13312f, 2448f, 51.3669f));
         Normal.Add(new Vector3(11852f, 3940f, -68.11531f));
         Normal.Add(new Vector3(8180f, 5194f, 52.64763f));
         Normal.Add(new Vector3(6496f, 4676f, 48.5272f));
         Normal.Add(new Vector3(3416f, 7706f, 52.13334f));
         Normal.Add(new Vector3(2340f, 9692f, 54.17554f));
         Normal.Add(new Vector3(4710f, 10000f, -71.23711f));
         Normal.Add(new Vector3(6850f, 9662f, 54.40515f));
         Normal.Add(new Vector3(6868f, 11398f, 53.82961f));
         Normal.Add(new Vector3(8286f, 10182f, 50.06982f));
         Normal.Add(new Vector3(3074f, 10784f, -70.27567f));
         Normal.Add(new Vector3(4484f, 11804f, 56.8484f));
         Normal.Add(new Vector3(2364f, 13474f, 52.8381f));
         Normal.Add(new Vector3(1136f, 12322f, 52.8381f));
         Normal.Add(new Vector3(4460f, 11794f, 56.8484f));
         Normal.Add(new Vector3(9982f, 7730f, 51.75227f));
         Normal.Add(new Vector3(11450f, 7212f, 51.7251f));
         Normal.Add(new Vector3(12546f, 5192f, 51.7294f));
         Normal.Add(new Vector3(7800f, 3566f, 52.53794f));
     }
 }
Esempio n. 5
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        private static void Ignite()
        {
            var autoIgnite = TargetSelector.GetTarget(MyActivator.Ignite.Range, DamageType.True);

            if (autoIgnite != null && autoIgnite.Health <= Player.GetSpellDamage(autoIgnite, MyActivator.Ignite.Slot) ||
                autoIgnite != null && autoIgnite.HealthPercent <= TristanaMenu.SpellsIgniteFocus())
            {
                MyActivator.Ignite.Cast(autoIgnite);
            }
        }
Esempio n. 6
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        private static void AntiGapCloser(AIHeroClient sender, Gapcloser.GapcloserEventArgs e)
        {
            if (!e.Sender.IsValidTarget() || !TristanaMenu.GapcloserR() || e.Sender.Type != Player.Type ||
                !e.Sender.IsEnemy)
            {
                return;
            }

            R.Cast(e.Sender);
        }
Esempio n. 7
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 private static void OnFlee()
 {
     if (W.IsReady() && Player.ManaPercent >= TristanaMenu.FleeM())
     {
         W.Cast(Player.ServerPosition.Extend(Game.CursorPos, W.Range).To3D()); //Surely not stole from MarioGK
     }
     if (R.IsReady() && Player.HealthPercent <= TristanaMenu.FleeHP())
     {
         R.Cast(Target);
     }
 }
Esempio n. 8
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        private static void OnLaneClear()
        {
            var count =
                EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.ServerPosition,
                                                                Player.AttackRange, false).Count();
            var tawah  = EntityManager.Turrets.Enemies.FirstOrDefault(t => !t.IsDead && t.IsInRange(Player, 800));
            var source =
                EntityManager.MinionsAndMonsters.GetLaneMinions(EntityManager.UnitTeam.Enemy, Player.ServerPosition,
                                                                Player.AttackRange).OrderByDescending(a => a.MaxHealth).FirstOrDefault();
            var sourceE =
                EntityManager.MinionsAndMonsters.GetLaneMinions()
                .FirstOrDefault(m => m.IsValidTarget(Player.AttackRange) && m.GetBuffCount("tristanaecharge") > 0);

            if (count == 0)
            {
                return;
            }
            if (E.IsReady() && TristanaMenu.LcE() && source.IsValidTarget(E.Range) &&
                Player.ManaPercent >= TristanaMenu.LcM())
            {
                E.Cast(source);
                Orbwalker.ForcedTarget = sourceE;
            }
            if (Q.IsReady() && TristanaMenu.LcQ() && source.IsValidTarget(Q.Range) &&
                Player.ManaPercent >= TristanaMenu.LcM())
            {
                Q.Cast();
            }
            if (W.IsReady() && TristanaMenu.LcW() && TristanaMenu.LcW1() <= count &&
                Player.ManaPercent >= TristanaMenu.LcM())
            {
                if (source != null)
                {
                    W.Cast(source.Position);
                }
            }
            if (tawah == null)
            {
                return;
            }
            if (TristanaMenu.LcE1() && tawah.IsInRange(Player, E.Range) && E.IsReady() &&
                Player.ManaPercent >= TristanaMenu.LcM())
            {
                E.Cast(tawah);
                Q.Cast();
            }

            if (TristanaMenu.LcQ() && tawah.IsInRange(Player, Q.Range) && Q.IsReady() &&
                Player.ManaPercent >= TristanaMenu.LcM())
            {
                Q.Cast();
            }
        }
Esempio n. 9
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 private static void Interrupter_OnInterruptableSpell(Obj_AI_Base sender,
                                                      Interrupter.InterruptableSpellEventArgs e)
 {
     if (!sender.IsValidTarget(Q.Range) || e.DangerLevel != DangerLevel.High || e.Sender.Type != Player.Type ||
         !e.Sender.IsEnemy)
     {
         return;
     }
     if (R.IsReady() && R.IsInRange(sender) && TristanaMenu.GapcloserR1())
     {
         R.Cast(sender);
     }
 }
Esempio n. 10
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 private static void OnGameUpdate(EventArgs args)
 {
     if (MyActivator.Barrier != null)
     {
         Barrier();
     }
     if (MyActivator.Heal != null)
     {
         Heal();
     }
     if (MyActivator.Ignite != null)
     {
         Ignite();
     }
     if (TristanaMenu.checkSkin())
     {
         Player.SetSkinId(TristanaMenu.SkinId());
     }
 }
Esempio n. 11
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        private static void OnLoadingComplete(EventArgs args)
        //Let's start with the addon, when the loading screen finished then the addon have to start.
        {
            // With if player.ChampionName we are searching if out champion is Tristana, if we put != is If not tristana then Fack off
            if (Player.ChampionName != "Tristana")
            {
                return;
            }
            //Abilitysequence is needed for my autolvlup, we will see it in the program
            AbilitySequence = new[] { 3, 2, 1, 3, 3, 4, 3, 1, 3, 1, 4, 1, 1, 2, 2, 4, 2, 2 };
            //Like every nob addon, we want to write something in chat like our addon is loaded and some spam like this
            //Using Chat.Print helps you to write this, you can also choose how to type it with Color.Red like Annie bad days
            Chat.Print("Tristana Loaded!", Color.CornflowerBlue);
            Chat.Print("Enjoy the game and DONT FLAME!", Color.Red);
            //We start to load every single thing we need for let the addon works properly or every file we have separately to this
            TristanaMenu.LoadMenu();
            wardLocation = new WardLocation();
            Game.OnTick += GameOnTick;
            MyActivator.LoadSpells();
            Game.OnUpdate += OnGameUpdate;

            #region Skill
            //As i said first, When we load the game we have also to set the skills right?
            //Then let's do it with each skill
            //Q was active then we have to set it as active
            Q = new Spell.Active(SpellSlot.Q, 550);
            //W was a skillshot, precisely a circular one so we have to write Spell.Skillshot
            //For the skillshot we have to define if it is linear, circual or madafaker
            //We call it by SkillShotType
            W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 450, int.MaxValue, 180);
            E = new Spell.Targeted(SpellSlot.E, 550);
            R = new Spell.Targeted(SpellSlot.R, 550);

            #endregion

            Obj_AI_Base.OnLevelUp            += Obj_AI_Base_OnLevelUp;
            Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell;
            Gapcloser.OnGapcloser            += AntiGapCloser;
            Obj_AI_Base.OnBuffGain           += OnBuffGain;
            GameObject.OnCreate += GameObject_OnCreate;
            Drawing.OnDraw      += GameOnDraw;
        }
Esempio n. 12
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 private static void AutoPotions()
 {
     if (TristanaMenu.SpellsPotionsCheck() && !Player.IsInShopRange() &&
         Player.HealthPercent <= TristanaMenu.SpellsPotionsHP() &&
         !(Player.HasBuff("RegenerationPotion") || Player.HasBuff("ItemCrystalFlaskJungle") ||
           Player.HasBuff("ItemMiniRegenPotion") || Player.HasBuff("ItemCrystalFlask") ||
           Player.HasBuff("ItemDarkCrystalFlask")))
     {
         if (MyActivator.HuntersPot.IsReady() && MyActivator.HuntersPot.IsOwned())
         {
             MyActivator.HuntersPot.Cast();
         }
         if (MyActivator.CorruptPot.IsReady() && MyActivator.CorruptPot.IsOwned())
         {
             MyActivator.CorruptPot.Cast();
         }
         if (MyActivator.Biscuit.IsReady() && MyActivator.Biscuit.IsOwned())
         {
             MyActivator.Biscuit.Cast();
         }
         if (MyActivator.HPPot.IsReady() && MyActivator.HPPot.IsOwned())
         {
             MyActivator.HPPot.Cast();
         }
         if (MyActivator.RefillPot.IsReady() && MyActivator.RefillPot.IsOwned())
         {
             MyActivator.RefillPot.Cast();
         }
     }
     if (TristanaMenu.SpellsPotionsCheck() && !Player.IsInShopRange() &&
         Player.ManaPercent <= TristanaMenu.SpellsPotionsM() &&
         !(Player.HasBuff("RegenerationPotion") || Player.HasBuff("ItemCrystalFlaskJungle") ||
           Player.HasBuff("ItemMiniRegenPotion") || Player.HasBuff("ItemCrystalFlask") ||
           Player.HasBuff("ItemDarkCrystalFlask")))
     {
         if (MyActivator.CorruptPot.IsReady() && MyActivator.CorruptPot.IsOwned())
         {
             MyActivator.CorruptPot.Cast();
         }
     }
 }
Esempio n. 13
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        private static void GameOnTick(EventArgs args)
        {
            if (!InsecActive || LastUpdate + 200 <= Environment.TickCount)
            {
                InsecPos = new Vector3();
            }

            if (TristanaMenu.Lvlup())
            {
                LevelUpSpells();
            }
            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo))
            {
                OnCombo();
            }
            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass))
            {
                OnHarrass();
            }
            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.LaneClear))
            {
                OnLaneClear();
            }
            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.JungleClear))
            {
                OnJungle();
            }
            if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Flee))
            {
                OnFlee();
            }
            if (TristanaMenu.MyCombo["combo.WR"].Cast <KeyBind>().CurrentValue)
            {
                Insec();
            }
            KillSteal();
            AutoE();
            AutoPotions();
            AutoWard();
        }
Esempio n. 14
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        private static void GameObject_OnCreate(GameObject sender, EventArgs args)
        {
            var rengar = EntityManager.Heroes.Enemies.Find(r => r.ChampionName.Equals("Rengar"));
            var khazix = EntityManager.Heroes.Enemies.Find(z => z.ChampionName.Equals("Khazix"));

            if (khazix != null)
            {
                if (sender.Name == ("Khazix_Base_E_Tar.troy") && TristanaMenu.GapcloserR2() &&
                    sender.Position.Distance(Player) <= 400)
                {
                    R.Cast(khazix);
                }
            }
            if (rengar == null)
            {
                return;
            }
            if (sender.Name == ("Rengar_LeapSound.troy") && TristanaMenu.GapcloserR3() &&
                sender.Position.Distance(Player) < R.Range)
            {
                R.Cast(rengar);
            }
        }
Esempio n. 15
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        private static void OnJungle()
        {
            var source =
                EntityManager.MinionsAndMonsters.GetJungleMonsters(Player.ServerPosition, Q.Range)
                .OrderByDescending(a => a.MaxHealth)
                .FirstOrDefault();

            if (source == null)
            {
                return;
            }
            if (Q.IsReady() && TristanaMenu.JungleQ() && source.Distance(Player) <= Q.Range)
            {
                Q.Cast();
            }
            if (W.IsReady() && TristanaMenu.JungleW() && source.Distance(Player) <= W.Range)
            {
                W.Cast(source.ServerPosition);
            }
            if (E.IsReady() && TristanaMenu.JungleE() && source.Distance(Player) <= E.Range)
            {
                E.Cast(source);
            }
        }
Esempio n. 16
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        private static void GameOnDraw(EventArgs args)
        {
            if (TristanaMenu.Nodraw())
            {
                return;
            }

            if (InsecTarget.IsValidTarget())
            {
                Circle.Draw(SharpDX.Color.Red, InsecTarget.BoundingRadius + 100, InsecTarget.Position);
            }
            if (AllyTarget.IsValidTarget())
            {
                Circle.Draw(SharpDX.Color.BlueViolet, AllyTarget.BoundingRadius + 100, AllyTarget.Position);
            }

            if (!TristanaMenu.OnlyReady())
            {
                if (TristanaMenu.DrawingsQ())
                {
                    new Circle {
                        Color = Color.AliceBlue, Radius = Q.Range, BorderWidth = 2f
                    }.Draw(Player.Position);
                }
                if (TristanaMenu.DrawingsW())
                {
                    new Circle {
                        Color = Color.OrangeRed, Radius = W.Range, BorderWidth = 2f
                    }.Draw(Player.Position);
                }
                if (TristanaMenu.DrawingsE())
                {
                    new Circle {
                        Color = Color.Cyan, Radius = E.Range, BorderWidth = 2f
                    }.Draw(Player.Position);
                }
                if (TristanaMenu.DrawingsR())
                {
                    new Circle {
                        Color = Color.SkyBlue, Radius = R.Range, BorderWidth = 2f
                    }.Draw(Player.Position);
                }
                if (TristanaMenu.DrawingsT() && wardLocation.Normal.Any())
                {
                    foreach (var place in wardLocation.Normal.Where(pos => pos.Distance(ObjectManager.Player.Position) <= 1500))
                    {
                        Drawing.DrawCircle(place, 100, IsWarded(place) ? Color.Red : Color.Green);
                    }
                }
            }
            else
            {
                if (!Q.IsOnCooldown && TristanaMenu.DrawingsQ())
                {
                    new Circle {
                        Color = Color.AliceBlue, Radius = 340, BorderWidth = 2f
                    }.Draw(Player.Position);
                }
                if (!W.IsOnCooldown && TristanaMenu.DrawingsW())
                {
                    new Circle {
                        Color = Color.OrangeRed, Radius = 800, BorderWidth = 2f
                    }.Draw(Player.Position);
                }
                if (!E.IsOnCooldown && TristanaMenu.DrawingsE())
                {
                    new Circle {
                        Color = Color.Cyan, Radius = 500, BorderWidth = 2f
                    }.Draw(Player.Position);
                }
                if (!R.IsOnCooldown && TristanaMenu.DrawingsR())
                {
                    new Circle {
                        Color = Color.SkyBlue, Radius = 500, BorderWidth = 2f
                    }.Draw(Player.Position);
                }
                if (TristanaMenu.DrawingsT() && wardLocation.Normal.Any())
                {
                    foreach (var place in wardLocation.Normal.Where(pos => pos.Distance(ObjectManager.Player.Position) <= 1500))
                    {
                        Drawing.DrawCircle(place, 100, IsWarded(place) ? Color.Red : Color.Green);
                    }
                }
            }
        }
Esempio n. 17
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        private static void OnCombo()
        {
            var enemiesr = EntityManager.Heroes.Enemies.OrderByDescending
                               (a => a.HealthPercent).Where(a => !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= R.Range);
            var enemiesw = EntityManager.Heroes.Enemies.OrderByDescending
                               (a => a.HealthPercent).Where(a => !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= W.Range);
            var enemies = EntityManager.Heroes.Enemies.OrderByDescending
                              (a => a.HealthPercent).Where(a => !a.IsMe && a.IsValidTarget() && a.Distance(Player) <= E.Range);
            var target     = TargetSelector.GetTarget(Q.Range, DamageType.Physical);
            var targetBoom =
                EntityManager.Heroes.Enemies.FirstOrDefault(
                    a => a.HasBuff("tristanaecharge") && a.Distance(Player) < Player.AttackRange);

            if (!target.IsValidTarget(Q.Range) || target == null)
            {
                return;
            }
            if (E.IsReady() && target.IsValidTarget(E.Range))
            {
                foreach (var eenemies in enemies)
                {
                    var useE = TristanaMenu.MyCombo["combo.e"
                                                    + eenemies.ChampionName].Cast <CheckBox>().CurrentValue;
                    if (useE)
                    {
                        E.Cast(eenemies);
                    }
                }
            }
            if (TristanaMenu.ComboQ() && Q.IsReady() && target.IsValidTarget(Q.Range))
            {
                Q.Cast();
            }
            if (W.IsReady() && target.IsValidTarget(W.Range) && !target.IsInvulnerable &&
                target.Position.CountEnemiesInRange(800) <= TristanaMenu.ComboW1())
            {
                foreach (var jumpenemies in enemiesw)
                {
                    var useW = TristanaMenu.MyCombo["combo.w"
                                                    + jumpenemies.ChampionName].Cast <CheckBox>().CurrentValue;
                    if (useW && W.GetPrediction(jumpenemies).HitChancePercent >= TristanaMenu.ComboWH())
                    {
                        W.Cast(W.GetPrediction(jumpenemies).CastPosition);
                    }
                }
            }

            if (targetBoom != null)
            {
                if (TristanaMenu.ComboEr() && !E.IsReady() && R.IsReady() && targetBoom.IsValidTarget(R.Range) && !targetBoom.IsInvulnerable &&
                    (targetBoom.Health + targetBoom.AllShield + TristanaMenu.ComboEr1()) -
                    (Player.GetSpellDamage(targetBoom, SpellSlot.E) +
                     (targetBoom.Buffs.Find(a => a.Name == "tristanaecharge").Count *
                      Player.GetSpellDamage(targetBoom, SpellSlot.E, DamageLibrary.SpellStages.Detonation))) <
                    Player.GetSpellDamage(targetBoom, SpellSlot.R))
                {
                    R.Cast(targetBoom);
                }
            }

            if (R.IsReady() && target.IsValidTarget(R.Range) && !target.IsInvulnerable &&
                target.Health + target.AttackShield + TristanaMenu.ComboR1() <
                Player.GetSpellDamage(target, SpellSlot.R))
            {
                foreach (var ultenemies in enemiesr)
                {
                    var useR = TristanaMenu.MyCombo["combo.r"
                                                    + ultenemies.ChampionName].Cast <CheckBox>().CurrentValue;
                    if (useR)
                    {
                        R.Cast(ultenemies);
                    }
                }
            }

            if ((ObjectManager.Player.CountEnemiesInRange(ObjectManager.Player.AttackRange) >=
                 TristanaMenu.YoumusEnemies() || Player.HealthPercent >= TristanaMenu.ItemsYoumuShp()) &&
                MyActivator.Youmus.IsReady() && TristanaMenu.Youmus() && MyActivator.Youmus.IsOwned())
            {
                MyActivator.Youmus.Cast();
                return;
            }
            if (Player.HealthPercent <= TristanaMenu.BilgewaterHp() && TristanaMenu.Bilgewater() &&
                MyActivator.Bilgewater.IsReady() && MyActivator.Bilgewater.IsOwned())
            {
                MyActivator.Bilgewater.Cast(target);
                return;
            }

            if (Player.HealthPercent <= TristanaMenu.BotrkHp() && TristanaMenu.Botrk() && MyActivator.Botrk.IsReady() &&
                MyActivator.Botrk.IsOwned())
            {
                MyActivator.Botrk.Cast(target);
            }
        }
Esempio n. 18
0
 private static void Barrier()
 {
     if (Player.IsFacing(Target) && MyActivator.Barrier.IsReady() && Player.HealthPercent <= TristanaMenu.spellsBarrierHP())
     {
         MyActivator.Barrier.Cast();
     }
 }
Esempio n. 19
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 private static void Heal()
 {
     if (Player.IsFacing(Target) && MyActivator.Heal.IsReady() && Player.HealthPercent <= TristanaMenu.SpellsHealHp())
     {
         MyActivator.Heal.Cast();
     }
 }
Esempio n. 20
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        private static void OnBuffGain(Obj_AI_Base sender, Obj_AI_BaseBuffGainEventArgs args)
        {
            if (!sender.IsMe)
            {
                return;
            }

            if (args.Buff.Type == BuffType.Taunt && TristanaMenu.Taunt())
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Stun && TristanaMenu.Stun())
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Snare && TristanaMenu.Snare())
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Polymorph && TristanaMenu.Polymorph())
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Blind && TristanaMenu.Blind())
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Flee && TristanaMenu.Fear())
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Charm && TristanaMenu.Charm())
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Suppression && TristanaMenu.Suppression())
            {
                DoQSS();
            }
            if (args.Buff.Type == BuffType.Silence && TristanaMenu.Silence())
            {
                DoQSS();
            }
            if (args.Buff.Name == "zedulttargetmark" && TristanaMenu.ZedUlt())
            {
                UltQSS();
            }
            if (args.Buff.Name == "VladimirHemoplague" && TristanaMenu.VladUlt())
            {
                UltQSS();
            }
            if (args.Buff.Name == "FizzMarinerDoom" && TristanaMenu.FizzUlt())
            {
                UltQSS();
            }
            if (args.Buff.Name == "MordekaiserChildrenOfTheGrave" && TristanaMenu.MordUlt())
            {
                UltQSS();
            }
            if (args.Buff.Name == "PoppyDiplomaticImmunity" && TristanaMenu.PoppyUlt())
            {
                UltQSS();
            }
        }