public static Vector3 GetVector3(float speed) { float x = Time.time * 0.01f * speed; return(new Vector3(SmoothRandom.Get().HybridMultifractal(x, 15.73f, 0.58f), SmoothRandom.Get().HybridMultifractal(x, 63.94f, 0.58f), SmoothRandom.Get().HybridMultifractal(x, 0.2f, 0.58f))); }
public static float Get(float speed) { float num = Time.time * 0.01f * speed; return(SmoothRandom.Get().HybridMultifractal(num * 0.01f, 15.7f, 0.65f)); }