Esempio n. 1
0
        static void Main(string[] args)
        {
            Node       node6 = new Node(6, null, null);
            Node       node5 = new Node(5, null, null);
            Node       node4 = new Node(4, null, null);
            Node       node3 = new Node(3, null, null);
            Node       node2 = new Node(2, node5, node6);
            Node       node1 = new Node(1, node3, node4);
            Node       root  = new Node(0, node1, node2);
            BinaryTree tree  = new BinaryTree(root);

            Console.WriteLine("BINARY TREE");
            Console.WriteLine("Preorder:");
            List <Node> preorder = tree.PreOrder(root);

            foreach (Node item in preorder)
            {
                Console.WriteLine(item.Value);
            }
            preorder.Clear();

            Console.WriteLine("\nInorder:");
            List <Node> inorder = tree.InOrder(root);

            foreach (Node item in inorder)
            {
                Console.WriteLine(item.Value);
            }
            inorder.Clear();

            Console.WriteLine("\nPostorder:");
            List <Node> postorder = tree.PostOrder(root);

            foreach (Node item in postorder)
            {
                Console.WriteLine(item.Value);
            }
            postorder.Clear();

            Console.WriteLine("\n========================");
            Node             node12     = new Node(350, null, null);
            Node             node11     = new Node(250, null, null);
            Node             node10     = new Node(150, null, null);
            Node             node9      = new Node(50, null, null);
            Node             node8      = new Node(300, node11, node12);
            Node             node7      = new Node(100, node9, node10);
            Node             root2      = new Node(200, node7, node8);
            BinarySearchTree binaryTree = new BinarySearchTree(root2);

            Console.WriteLine("BINARY SEARCH TREE");
            Console.WriteLine("Searching for 100...");
            Console.WriteLine($"Found: {binaryTree.Search(root2, 100).Value}");

            Console.WriteLine("\nSearching for 75...");
            Console.WriteLine($"Found: {binaryTree.Search(root2, 75).Value}");

            Console.WriteLine("\nAdding 75 to the tree...");
            binaryTree.Add(root2, 75);
            Console.WriteLine($"Success! Added {binaryTree.Search(root2, 75).Value}");
        }
Esempio n. 2
0
        static void Main(string[] args)
        {
            var binaryTree = new BinaryTree();

            binaryTree.Root            = new Node(1);
            binaryTree.Root.Left       = new Node(2);
            binaryTree.Root.Right      = new Node(3);
            binaryTree.Root.Left.Left  = new Node(4);
            binaryTree.Root.Left.Right = new Node(5);

            Console.WriteLine("InOrder Traversal");
            binaryTree.DepthFirstTraversalsInOrderTraversal(binaryTree.Root);
            Console.WriteLine("PreOrder Traversal");
            binaryTree.DepthFirstTraversalsPreOrderTraversal(binaryTree.Root);
            Console.WriteLine("PostOrder Traversal");
            binaryTree.DepthFirstTraversalsPostOrderTraversal(binaryTree.Root);
            Console.WriteLine("LevelOrder Traversal");
            binaryTree.BreadFirstTraversalsLevelOrderTraversal(binaryTree.Root);

            /*
             * The left subtree of a node contains only nodes with keys lesser than the node’s key.
             * The right subtree of a node contains only nodes with keys greater than the node’s key.
             * The left and right subtree each must also be a binary search tree.
             * There must be no duplicate nodes.
             */
            var binarySearchTree = new BinarySearchTree();

            binarySearchTree.Insert(8);
            binarySearchTree.Insert(3);
            binarySearchTree.Insert(1);
            binarySearchTree.Insert(6);
            binarySearchTree.Insert(4);
            binarySearchTree.Insert(7);
            binarySearchTree.Insert(10);
            binarySearchTree.Insert(14);
            binarySearchTree.Insert(13);

            Console.WriteLine("BSTk");

            int searchFor = 7;

            Console.WriteLine($"{searchFor} exists in BST: {binarySearchTree.Exists(searchFor)}");
            searchFor = 17;
            Console.WriteLine($"{searchFor} exists in BST: {binarySearchTree.Exists(searchFor)}");

            searchFor = 7;
            Console.WriteLine($"{searchFor} found in BST: {binarySearchTree.Search(binarySearchTree.Root, searchFor) != null}");
            searchFor = 17;
            Console.WriteLine($"{searchFor} found in BST: {binarySearchTree.Search(binarySearchTree.Root, searchFor) != null}");

            Console.WriteLine("InOrder Traversal");
            binarySearchTree.DepthFirstTraversalsInOrderTraversal(binarySearchTree.Root);
            Console.WriteLine("PreOrder Traversal");
            binarySearchTree.DepthFirstTraversalsPreOrderTraversal(binarySearchTree.Root);
            Console.WriteLine("PostOrder Traversal");
            binarySearchTree.DepthFirstTraversalsPostOrderTraversal(binarySearchTree.Root);
            Console.WriteLine("LevelOrder Traversal");
            binarySearchTree.BreadFirstTraversalsLevelOrderTraversal(binarySearchTree.Root);
        }
        public static void Main(string[] args)
        {
            Node node1 = new Node(1);

            BinaryTree tree = new BinaryTree(node1);

            tree.Root.Left  = new Node(2);
            tree.Root.Right = new Node(3);

            List <Node> preResult = tree.PreOrder(tree.Root);

            Console.WriteLine("PreOrder Traversal: " + Print(preResult));
            tree.result.Clear();

            List <Node> inResult = tree.InOrder(tree.Root);

            Console.WriteLine("InOrder Traversal: " + Print(inResult));
            tree.result.Clear();

            List <Node> postResult = tree.PostOrder(tree.Root);

            Console.WriteLine("PostOrder Traversal: " + Print(inResult));
            tree.result.Clear();


            BinarySearchTree searchTree = new BinarySearchTree(new Node(100));

            searchTree.Add(new Node(50), searchTree.Root);
            Node searchResult = searchTree.Search(50, searchTree.Root);

            Console.WriteLine(searchResult.Value);
        }
        /// <summary>
        /// Demonstrate binary search tree abilities
        /// </summary>
        static void BSTDemo()
        {
            BinarySearchTree bst = new BinarySearchTree();

            bst.Add(50);
            bst.Add(30);
            bst.Add(70);
            bst.Add(10);
            bst.Add(5);
            bst.Add(7);
            bst.Add(40);
            bst.Add(45);
            bst.Add(80);
            Console.WriteLine("Binary search tree (as a sorted array):");
            Array.ForEach(bst.ToArray(), elm => Console.Write($"{elm}, "));
            bst.Search(999);
            try
            {
                bst.Add(40);
            }
            catch (Exception ex)
            {
                Console.WriteLine();
                Console.WriteLine(ex.Message);
            }
            Console.WriteLine();
        }
        /// <summary>
        /// Build BST instantiates a new BinarySearchTree, and adds nodes accordingly (in order), then console Logs an AddNode, and two Searches.
        /// </summary>
        public static void BuildBST()
        {
            BinarySearchTree BST = new BinarySearchTree(new Node(100));

            BST.AddNode(75, BST.Root);
            BST.AddNode(90, BST.Root);
            BST.AddNode(120, BST.Root);
            // This method returns the node, so we are going to check the value of the return
            Console.WriteLine(BST.AddNode(150, BST.Root).Value);
            Console.WriteLine("^ his add should be : 150 +++");
            // this method returns null if it doesn't exist, and the node if it does.
            if (BST.Search(BST.Root, 69) == null)
            {
                Console.WriteLine("This Console.WriteLine should appear if searching a non-existing node returns null");
            }
            Console.WriteLine(BST.Search(BST.Root, 90).Value);
            Console.WriteLine("^ This Search should return 90 ++++");
        }
Esempio n. 6
0
        /// <summary>
        /// Makes a Binary Search Tree and prints it to the console. Searches for the node with a value 60.
        /// </summary>
        static void MakeBSTree()
        {
            BinarySearchTree bst     = new BinarySearchTree();
            Node             node100 = new Node(100);

            bst.Add(node100, new Node(50));
            bst.Add(node100, new Node(200));
            bst.Add(node100, new Node(25));
            bst.Add(node100, new Node(75));
            bst.Add(node100, new Node(150));
            bst.Add(node100, new Node(300));
            bst.Add(node100, new Node(60));
            bst.Add(node100, new Node(90));

            //bst.PreOrder(node100);
            bst.InOrder(node100);
            //bst.PostOrder(node100);
            //bst.BreadthFirst(node100);
            Console.WriteLine("Find a node and print it out");
            Console.WriteLine(bst.Search(node100, 60).Value);
        }
        public static void TreeExample()
        {
            Node node7 = new Node(null, null, 70);
            Node node6 = new Node(null, null, 60);
            Node node5 = new Node(null, null, 50);
            Node node4 = new Node(null, null, 40);
            Node node3 = new Node(node6, node7, 30);
            Node node2 = new Node(node4, node5, 20);
            Node node1 = new Node(node2, node3, 10);

            BinaryTree BT1 = new BinaryTree(node1);

            BT1.nodes = new List <Node>();
            BinaryTree BT2 = new BinaryTree(node1);

            BT2.nodes = new List <Node>();
            BinaryTree BT3 = new BinaryTree(node1);

            BT3.nodes = new List <Node>();

            List <Node> preOrder  = BT1.PreOrder(node1);
            List <Node> inOrder   = BT2.InOrder(node1);
            List <Node> postOrder = BT3.PostOrder(node1);

            Console.WriteLine("PreOrder search results");

            foreach (Node item in preOrder)
            {
                Console.WriteLine($"{item.Value}");
            }

            BT1.nodes.Clear();

            Console.WriteLine("===========================");

            Console.WriteLine("InOrder search results");

            foreach (Node item in inOrder)
            {
                Console.WriteLine($"{item.Value}");
            }

            BT2.nodes.Clear();

            Console.WriteLine("===========================");

            Console.WriteLine("PostOrder search results");

            foreach (Node item in postOrder)
            {
                Console.WriteLine($"{item.Value}");
            }

            BT3.nodes.Clear();

            Console.WriteLine("===========================");

            Node nodeSeven = new Node(null, null, 70);
            Node nodeSix   = new Node(null, null, 50);
            Node nodeFive  = new Node(null, null, 30);
            Node nodeFour  = new Node(null, null, 10);
            Node nodeThree = new Node(nodeSix, nodeSeven, 60);
            Node nodeTwo   = new Node(nodeFour, nodeFive, 20);
            Node nodeOne   = new Node(nodeTwo, nodeThree, 40);

            BinarySearchTree BTS = new BinarySearchTree(nodeOne);
            BinaryTree       BT  = new BinaryTree(nodeOne);

            BT.nodes = new List <Node>();

            List <Node> search = BT.InOrder(nodeOne);

            Console.WriteLine("BinarySearchTree results");

            foreach (Node item in search)
            {
                Console.WriteLine($"{item.Value}");
            }

            BT.nodes.Clear();

            Console.WriteLine("===========================");

            Console.WriteLine("Binary Search: searching for 50");

            Console.WriteLine($"Search result: {BTS.Search(50, nodeOne).Value}");

            Console.WriteLine("===========================");

            Console.WriteLine("Adding to Binary Search Tree");

            Node nodeEight = new Node(null, null, 25);

            Console.WriteLine($"Node to add: {nodeEight.Value}");

            BTS.Add(nodeOne, nodeEight);

            List <Node> add = BT.InOrder(nodeOne);

            foreach (Node item in add)
            {
                Console.WriteLine($"{item.Value}");
            }
        }
        static void Main(string[] args)
        {
            Console.WriteLine("Hello World!");

            BinarySearchTree test = new BinarySearchTree();

            test.Add(5);
            test.Add(4);
            test.Add(3);
            Console.WriteLine($"Test one two three {test.Root.Left.Data}");

            Node find = test.Search(4);

            Console.WriteLine($"hey {find.Left.Data} and {test.Root.Data}");

            Node Root = new Node(2);

            Root.Left        = new Node(3);
            Root.Right       = new Node(4);
            Root.Left.Left   = new Node(5);
            Root.Left.Right  = new Node(6);
            Root.Right.Left  = new Node(7);
            Root.Right.Right = new Node(8);

            List <int> post = BinaryTree.PostOrder(Root);

            Console.WriteLine();

            foreach (var item in post)
            {
                Console.Write($"{item} ");
            }

            List <int> inb = BinaryTree.InOrder(Root);

            foreach (var item in inb)
            {
                Console.Write($"{item} ");
            }


            Console.WriteLine();

            List <int> pre = BinaryTree.PreOrder(Root);


            foreach (var item in pre)
            {
                Console.Write($"{item} ");
            }


            Console.WriteLine();


            Node       okay = null;
            List <int> po   = BinaryTree.PreOrder(okay);

            foreach (var item in po)
            {
                Console.WriteLine(item);
            }

            Console.ReadKey();
        }