Esempio n. 1
0
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main()
 {
     using (TransformedCollisionGame game = new TransformedCollisionGame())
     {
         game.Run();
     }
 }
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main()
 {
     using (TransformedCollisionGame game = new TransformedCollisionGame())
     {
         game.Run();
     }
 }
Esempio n. 3
0
		public override void FinishedLaunching (UIApplication app)
		{
			// Fun begins..
			using (TransformedCollisionGame game = new TransformedCollisionGame()) {
				game.Run ();
			}
		}
Esempio n. 4
0
 public override void FinishedLaunching(MonoMac.Foundation.NSObject notification)
 {
     game = new TransformedCollisionGame();
     game.Run();
 }
Esempio n. 5
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		public override void FinishedLaunching (MonoMac.Foundation.NSObject notification)
		{
			game = new TransformedCollisionGame();
			game.Run();
		}
Esempio n. 6
0
 public override void FinishedLaunching(UIApplication app)
 {
     // Fun begins..
     game = new TransformedCollisionGame();
     game.Run();
 }