public bool CheckIfLargeAnimalIsSafe(Wagon wagon) { if (wagon.hasCarnivoreL) { return(false); } return(true); }
public bool CheckIfSmallAnimalIsSafe(Wagon wagon) { if (wagon.hasCarnivoreS || wagon.hasCarnivoreM || wagon.hasCarnivoreL) { return(false); } return(true); }
public void AddAnimalL(Animal animal, Wagon wagon) { animalsInWagon.Add(animal); animals.Remove(animal); Console.WriteLine(animal.species); wagonPoints += 5; if (animal.eatsMeat) { wagon.hasCarnivoreL = true; } }
public void NewWagon() { Console.WriteLine("Nieuwe wagon!"); Wagon wagonNew = new Wagon(); foreach (Animal animal in animals) { wagonNew.animals.Add(animal); } wagonNew.Fill(); }