Esempio n. 1
0
        public override void Export(Stream writeStream)
        {
            CheckStreamAndTexture(writeStream);

            int width   = (int)Texture.Width;
            int height  = (int)Texture.Height;
            var builder = PngBuilder.Create(width, height, Texture.Format.HasAlpha());
            var writer  = new PngWriter(builder, width);

            byte[] data = Texture.TexturePixels.Data.PrimaryRawImage;
            if (SpecifyArray >= 0 && SpecifyArray < Texture.ArrayCount)
            {
                data = Texture.TexturePixels.Data.RawImage[SpecifyArray][0];
            }
            TextureUtil.DecodeTextureDataToWriter(data, width, height, Texture.Format, writer);
            builder.Save(writeStream);
        }
Esempio n. 2
0
 public PngWriter(PngBuilder builder, int width)
 {
     this.builder = builder;
     this.width   = width;
 }