public PlayInfoSaveData GetPlayerInfo() { //测试 给了默认的数据 LevelItem level = GameManager.instance.GetLevelForCurrentScene(); CompleteLevel(level.id, 3); SetPlayerInfo(new PlayInfoSaveData(10086, "Ditto1", 1, m_DataStore.completedLevels)); PlayInfoSaveData playInfoSaveData = m_DataStore.GetPlayerInfo(); Debug.Log("playInfoSaveData:" + playInfoSaveData.playerName); return(playInfoSaveData); }
public void SetPlayerInfo(PlayInfoSaveData playInfoSaveData) { this.playInfoSaveData = playInfoSaveData; }
public void SetPlayerInfo(PlayInfoSaveData playInfoSaveData) { m_DataStore.SetPlayerInfo(playInfoSaveData); SaveData(); }