protected override bool TryCastShot()
        {
            bool result = false;
            Map map = this.CasterPawn.Map;
            CompAbilityUserMagic comp = this.CasterPawn.GetComp<CompAbilityUserMagic>();

            if (this.CasterPawn != null && !this.CasterPawn.Downed && comp != null && comp.MagicData != null)
            {
                pwrVal = comp.MagicData.MagicPowerSkill_ChaosTradition.FirstOrDefault((MagicPowerSkill x) => x.label == "TM_ChaosTradition_pwr").level;
                verVal = comp.MagicData.MagicPowerSkill_ChaosTradition.FirstOrDefault((MagicPowerSkill x) => x.label == "TM_ChaosTradition_ver").level;
                effVal = comp.MagicData.MagicPowerSkill_ChaosTradition.FirstOrDefault((MagicPowerSkill x) => x.label == "TM_ChaosTradition_eff").level;

                gRegen = comp.MagicData.MagicPowerSkill_global_regen.FirstOrDefault((MagicPowerSkill x) => x.label == "TM_global_regen_pwr").level;
                gEff = comp.MagicData.MagicPowerSkill_global_eff.FirstOrDefault((MagicPowerSkill x) => x.label == "TM_global_eff_pwr").level;
                gSpirit = comp.MagicData.MagicPowerSkill_global_spirit.FirstOrDefault((MagicPowerSkill x) => x.label == "TM_global_spirit_pwr").level;

                TM_Action.ClearSustainedMagicHediffs(comp);
                TM_Calc.AssignChaosMagicPowers(comp);

                if (effVal >= 3)
                {
                    HealthUtility.AdjustSeverity(this.CasterPawn, TorannMagicDefOf.TM_ChaosTraditionHD, 8f);
                }
                if (effVal >= 2)
                {
                    comp.Mana.CurLevel += .25f * comp.mpRegenRate;
                }
                if (effVal >= 1)
                {
                    HealthUtility.AdjustSeverity(this.CasterPawn, TorannMagicDefOf.TM_ChaoticMindHD, 24f);
                }

                comp.MagicData.MagicAbilityPoints -= (2 * (pwrVal + verVal + effVal)) + gSpirit + gRegen + gEff;
                comp.MagicData.MagicPowerSkill_ChaosTradition.FirstOrDefault((MagicPowerSkill x) => x.label == "TM_ChaosTradition_pwr").level = pwrVal;
                comp.MagicData.MagicPowerSkill_ChaosTradition.FirstOrDefault((MagicPowerSkill x) => x.label == "TM_ChaosTradition_ver").level = verVal;
                comp.MagicData.MagicPowerSkill_ChaosTradition.FirstOrDefault((MagicPowerSkill x) => x.label == "TM_ChaosTradition_eff").level = effVal;

                comp.MagicData.MagicPowerSkill_global_regen.FirstOrDefault((MagicPowerSkill x) => x.label == "TM_global_regen_pwr").level = gRegen;
                comp.MagicData.MagicPowerSkill_global_eff.FirstOrDefault((MagicPowerSkill x) => x.label == "TM_global_eff_pwr").level = gEff;
                comp.MagicData.MagicPowerSkill_global_spirit.FirstOrDefault((MagicPowerSkill x) => x.label == "TM_global_spirit_pwr").level = gSpirit;

                if (comp.MagicData.MagicAbilityPoints < 0)
                {
                    comp.MagicData.MagicAbilityPoints = 0;
                }

                ClearSpellRemnants(comp);

            }
            else
            {
                Log.Warning("failed to TryCastShot");
            }

            this.burstShotsLeft = 0;
            return result;
        }