static void Main(string[] args) { using (TopdownHorror.ThisGame game = new TopdownHorror.ThisGame()) { #if !DEBUG game.IsFullScreen = true; #endif game.Run(); } }
public static Player FromAnimation(ThisGame game, Animation anim, Animation feetAnim) { PhysicsObject feet = new PhysicsObject(48.0, 48.0); Player plr = new Player(); //plr.Size = new Vector(64.0, 64.0); plr.Animation = anim; plr.Animation.Start(); plr.Feet = feet; plr.Feet.Animation = feetAnim; plr.Feet.Animation.Start(); plr.CurrentGame = game; return(plr); }