/// <summary> /// Shuts down the EyeTracking host. /// </summary> public void Shutdown() { _isShuttingDown = true; if (!IsInitialized) { return; } print("Tobii EyeTracking is shutting down."); if (_context != null) { // The context must be shut down before disposing. try { _context.Shutdown(1000, false); } catch (InteractionApiException ex) { Debug.LogError("Tobii Engine context shutdown failed: " + ex.Message); } _context.Dispose(); _context = null; } if (_environment != null) { _environment.Dispose(); _environment = null; } }
/// <summary> /// Cleans up any resources being used. /// </summary> /// <param name="isDisposing">true if managed resources should be disposed; otherwise, false.</param> protected virtual void Dispose(bool isDisposing) { if (isDisposing) { if (_context != null && !_context.IsInvalid) { // The context must be shut down before disposing. try { _context.Shutdown(); } catch (InteractionApiException ex) { Debug.WriteLine("EyeX context shutdown failed: " + ex.Message); } _context.Dispose(); _context = null; } if (_environment != null) { _environment.Dispose(); _environment = null; } } }