Esempio n. 1
0
 public void SetParentPanel(LightsPanel panel)
 {
     Debug.AssertFormat(m_ParentPanel == null, "Light Gizmo parent already set!");
     m_ParentPanel          = panel;
     App.Scene.PoseChanged += (TrTransform prev, TrTransform current) => {
         transform.rotation = current.rotation * m_Rotation_SS;
         transform.position = m_ParentPanel.LightWidgetPosition(transform.rotation);
     };
 }
Esempio n. 2
0
 public void UpdateTransform()
 {
     // This is effectively called from LightsPanel.Start, which is before the gizmos
     // are entirely initialized and m_Light is null.
     // This is a patch fix.
     if (m_Light != null && m_ParentPanel != null)
     {
         Quaternion rotation = m_Light.transform.rotation;
         transform.position = m_ParentPanel.LightWidgetPosition(rotation);
         transform.rotation =
             Quaternion.LookRotation(rotation * Vector3.forward,
                                     (ViewpointScript.Head.position - transform.position).normalized);
     }
 }