Esempio n. 1
0
        protected override void LoadContent()
        {
            spriteBatch = new SpriteBatch(GraphicsDevice);

            TmxMap map = new TmxMap("../../../../Maps/test.tmx");

            TileEngine = new TileEngine(map.Width, map.Height, map.Layers[0].Tiles, map.Tilesets[0], map.ObjectGroups);

            GameServices.AddService(TileEngine);

            Camera.Initialize(graphics);

            TileEngine.LoadContent(spriteBatch, Content);

            Player = new Player("porky", new Vector2(1500, 1500), 32, 32);

            Player.LoadContent(Content);
        }