public static void SetTilesColorToClimate() { TileModel.tiles.ForEach(x => x.color = TileColorDefinitions.GetClimateColor(x.ClimateType)); TileModel.hexMesh.MeshAlpha = 0.5f; ReDrawHexMesh(); }
public static void SetTilesColorToEnvironment() { TileModel.tiles.ForEach(x => x.color = TileColorDefinitions.GetEnvironmentColor(x.TerrainType)); TileModel.hexMesh.MeshAlpha = 0.5f; ReDrawHexMesh(); }