public void setPlayers(Player p1, Player p2) { logger.Info("setting players"); setPlayer(-1, p1); setPlayer(1, p2); }
public void setPlayer(int i, Player player) { if(player==null) { logger.Error("Null player add request"); } logger.Info("Player " + i + " added name:" + player.name + " points:" + player.points); if (i == 1) players[i] = player; else if (i == -1) players[0] = player; }