Esempio n. 1
0
        /// <summary>
        /// Loads the game if a save is found
        /// </summary>
        private void LoadGame()
        {
            // Attempt to load from savefile
            GameLogic LoadedFromSave = GameLogic.LoadOptions();

            Game = new GameLogic();
            Game.CreateDefaultGame();

            if (LoadedFromSave != Game)
            {
                // If saved game is not same as default, take the loaded version
                Game = LoadedFromSave;
            }

            // adds the black lines separating each tile
            AddSeparatorPanels();

            // Add a panel to each tile
            AddPanelsToTiles();
        }