Esempio n. 1
0
        /// <summary>
        /// Check the board state relative to a piece
        /// </summary>
        /// <param name="x"></param>
        /// <param name="y"></param>
        /// <param name="p"></param>
        public void CheckBoard(int x, int y, Piece p)
        {
            this.MoveCount++;

            //check end conditions

            //check column
            for (int i = 0; i < this.Size; i++)
            {
                if (this.Cells[x, i].Form != p.Form)
                    break;
                if (i == this.Size - 1)
                {
                    this.Winner = p.Form;
                }
            }

            //check row
            for (int i = 0; i < this.Size; i++)
            {
                if (this.Cells[i, y].Form != p.Form)
                    break;
                if (i == this.Size - 1)
                {
                    this.Winner = p.Form;
                }
            }

            //check diagonal
            if (x == y)
            {
                //travel in diagonal
                for (int i = 0; i < this.Size; i++)
                {
                    if (this.Cells[i, i].Form != p.Form)
                        break;
                    if (i == this.Size - 1)
                    {
                        this.Winner = p.Form;
                    }
                }
            }

            //check anti diagonal
            for (int i = 0; i < this.Size; i++)
            {
                if (Cells[i, (this.Size - 1) - i].Form != p.Form)
                    break;
                if (i == this.Size - 1)
                {
                    this.Winner = p.Form;
                }
            }

            //check draw
            if (MoveCount == (this.Size * this.Size - 1))
            {
                this.Winner = PieceForm.Blank;
            }
        }
Esempio n. 2
0
 /// <summary>
 /// Add the piece to the board at the X and Y position from the piece 
 /// </summary>
 /// <param name="p">Piece</param>
 public void Move(int x, int y, Piece p)
 {
     if (this.Cells[x, y] == null)
         this.Cells[x, y] = p;
     CheckBoard(x, y, p);
 }