private void btn_login_Click(object sender, RoutedEventArgs e) { tb_status.Text += s.ReadStatus(); s.SendData(tb_uname.Text); tb_status.Text += s.ReadStatus(); s.SendData(tb_password.Text); tb_status.Text += s.ReadStatus(); MessageBox.Show("Welcome !!"); }
private void btn_listmail_Click(object sender, RoutedEventArgs e) { try { tb_status.Text += s.ReadStatus(); s.SendData("listmail"); tb_message.Text += s.GetData(); tb_message.Text += s.GetData(); } catch (Exception) { } }
private void btn_register_Click(object sender, RoutedEventArgs e) { tb_status.Text += s.ReadStatus(); s.SendData(""); s.SendData(string.Format("register {0} {1}", tb_uname.Text, tb_password.Text)); tb_status.Text += s.ReadStatus(); s.SendData("quit"); tb_status.Text += s.ReadStatus(); MessageBox.Show("User Register !!"); Application.Current.Shutdown(); }
public Match(SocketConnector sock) { InitializeComponent(); // TODO: Complete member initialization try { this.s = sock; cmb_color.ItemsSource = new ObservableCollection <string> { "b", "w" }; board = Board.Children.OfType <Button>().ToList(); for (int i = 0; i < board.Count; i++) { board[i].Click += (sender, e) => { Button b = sender as Button; tb_status.Text += s.ReadStatus(); s.SendData(b.Name); //process game data string gamedata = s.GetData(); UpdateBoard(gamedata); }; } } catch (Exception) { } }
private void btn_invite_Click(object sender, RoutedEventArgs e) { try { tb_status.Text += s.ReadStatus(); s.SendData((string.Format("match {0} {1} {2}", tb_uname.Text, cmb_color.Text, tb_time.Text))); //may begin game string gamedata = s.GetData(); UpdateBoard(gamedata); } catch (Exception) { } }
private void btn_stat_Click(object sender, RoutedEventArgs e) { tb_status.Text += s.ReadStatus(); s.SendData((string.Format("stats {0}", tb_uname.Text))); tb_stats.Text = s.GetData(); }
private void btn_game_Click(object sender, RoutedEventArgs e) { tb_status.Text += s.ReadStatus(); s.SendData("game"); MessageBox.Show(s.GetData()); }
private void btn_tell_Click(object sender, RoutedEventArgs e) { tb_status.Text += s.ReadStatus(); s.SendData(string.Format("tell {0} {1}", tb_uname.Text, tb_message.Text)); s.GetData(); }