Esempio n. 1
0
 private void button2_Click(object sender, EventArgs e)
 {
     Console.WriteLine("DEBUG--in button getoggled");
     Config con = new Config();
     /*con.getPlayers();*/
     List<Player> pList = new List<Player>();
     Player tmP = new Player(textBox2.Text, Convert.ToChar(textBox1.Text), 0, 0, colorBtn.BackColor , button1.BackgroundImage);
     pList.Add(tmP);
     con.saveConfig(pList);
 }
Esempio n. 2
0
        private void GameUI_Load(object sender, EventArgs e)
        {
            if(debug) {MessageBox.Show("Er geht in die load", "DEBUG"); }
            foreach(Control b in tableLayoutPanel1.Controls) {
                if (debug) { MessageBox.Show("Er geht in die Schleife", "DEBUG"); }
                if (b is Button) {
                    if (debug) { MessageBox.Show("Button gefunden", "DEBUG"); }
                    b.Text = "";
                    if (activGame == false) {
                        b.Enabled = false;
                    }
                }
            }

            Config con = new Config();
            con.loadConfig();
            playerList = con.getPlayers();
        }