public static void ScrollDown(HwndPoint hp, int n) { for (int i = 0; i < n; i++) { ScrollDown(hp); } }
public static void MouseLeftClick(HwndPoint hp) { hp = LocateLowestWindow(hp); Debug.WriteLine("Sending WM_LBUTTONDOWN to " + hp.Hwnd + " at location " + hp.X + " " + hp.Y); SendMessage(hp.Hwnd, WM_LBUTTONDOWN, (IntPtr)0, (IntPtr)MakeLParam(hp.X, hp.Y)); SendMessage(hp.Hwnd, WM_LBUTTONUP, (IntPtr)0, (IntPtr)MakeLParam(hp.X, hp.Y)); }
private static HwndPoint LocateLowestWindow(HwndPoint hp) { Debug.WriteLine("LocateWindow: " + hp.Hwnd); IntPtr ch = ChildWindowFromPointEx(hp.Hwnd, new Point(hp.X, hp.Y), (System.UInt32)ChildWindowFromPointFlags.CWP_ALL); Debug.WriteLine("Child Result: " + ch); if (ch == hp.Hwnd) { return(hp); } else if (ch == null) { return(hp); } else { // ch is a child window - dig deeper POINT[] pnt = new POINT[1]; pnt[0].X = hp.X; pnt[0].Y = hp.Y; Debug.WriteLine("Point x " + pnt[0].X + " y " + pnt[0].Y); MapWindowPoints(hp.Hwnd, ch, ref pnt[0], pnt.Length); Debug.WriteLine("Point x " + pnt[0].X + " y " + pnt[0].Y); hp.X = pnt[0].X; hp.Y = pnt[0].Y; hp.Hwnd = ch; return(LocateLowestWindow(hp)); } }
public static void ScrollUp(HwndPoint hp) { hp = LocateLowestWindow(hp); SendMessage(hp.Hwnd, WM_VSCROLL, (IntPtr)SB_LINEUP, IntPtr.Zero); }
public static void MouseMove(HwndPoint hp) { hp = LocateLowestWindow(hp); Debug.WriteLine("Posting WM_MOUSEMOVE to " + hp.Hwnd + " at location " + hp.X + " " + hp.Y); PostMessage(hp.Hwnd, WM_MOUSEMOVE, (IntPtr)0, (IntPtr)MakeLParam(hp.X, hp.Y)); }
private static HwndPoint LocateLowestWindow(HwndPoint hp) { Debug.WriteLine("LocateWindow: " + hp.Hwnd); IntPtr ch = ChildWindowFromPointEx(hp.Hwnd, new Point(hp.X, hp.Y), (System.UInt32)ChildWindowFromPointFlags.CWP_ALL); Debug.WriteLine("Child Result: " + ch); if (ch == hp.Hwnd) { return hp; } else if (ch == null) { return hp; } else { // ch is a child window - dig deeper POINT[] pnt = new POINT[1]; pnt[0].X = hp.X; pnt[0].Y = hp.Y; Debug.WriteLine("Point x " + pnt[0].X + " y " + pnt[0].Y); MapWindowPoints(hp.Hwnd , ch, ref pnt[0], pnt.Length); Debug.WriteLine("Point x " + pnt[0].X + " y " + pnt[0].Y); hp.X = pnt[0].X; hp.Y = pnt[0].Y; hp.Hwnd = ch; return LocateLowestWindow(hp); } }
public static void ScrollUp(HwndPoint hp) { hp = LocateLowestWindow(hp); SendMessage(hp.Hwnd, WM_VSCROLL,(IntPtr) SB_LINEUP, IntPtr.Zero); }
public static void ScrollUp(HwndPoint hp, int n) { for (int i = 0; i < n; i++) { ScrollUp(hp); } }