Esempio n. 1
0
        private bool isLegalShove(BoardPiece argPiece)
        {
            // Shove: anywhere there is a straight (orthogonal or diagonal) line of adjacent trolls on the board,
            // they may shove the endmost troll in the direction continuing the line, up to as many spaces as there
            // are trolls in the line.
            // As in a normal move, the troll may not land on an occupied square, and any dwarfs in the eight squares
            // adjacent to its final position may immediately be captured.
            // Trolls may only make a shove if by doing so they capture at least one dwarf.

            // if our target location is not occupied
            if (!argPiece.isOccupied())
            {
                // and it is in a line with our location
                if (isInLine(square.getLocation(), argPiece.getLocation()))
                {
                    // if this location neighbours any dwarves
                    if (neighboursDwarves(argPiece))
                    {
                        int       distance  = this.getDistance(square.getBoardPosition(), argPiece.getBoardPosition());
                        NEIGHBOUR direction = ThudPiece.getOppositeNeighbour(this.getDirection(square.getLocation(), argPiece.getLocation()));

                        // iterate over the squares in the direction opposite of our destination
                        // equal to the distance we wish to move
                        // if all squares contain a troll, the shove is legal

                        BoardPiece bp = square;
                        for (int i = 0; i < distance; i++)
                        {
                            if (bp.isOccupied())
                            {
                                if (bp.getOccupant() is TrollPiece)
                                {
                                    if (bp.hasNeighbour(direction))
                                    {
                                        bp = (BoardPiece)bp.getNeighbour(direction);
                                    }
                                }
                                else
                                {
                                    return(false);
                                }
                            }
                            else
                            {
                                return(false);
                            }
                        }
                        return(true);
                    }
                }
            }
            return(false);
        }
Esempio n. 2
0
        private bool isLegalHurl(BoardPiece argPiece)
        {
            // if our target location is occupied
            if (argPiece.isOccupied())
            {
                // ... by a troll
                if (argPiece.getOccupant() is TrollPiece)
                {
                    // and it is in a line with our location
                    if (isInLine(square.getLocation(), argPiece.getLocation()))
                    {
                        int       distance  = this.getDistance(square.getBoardPosition(), argPiece.getBoardPosition());
                        NEIGHBOUR direction = ThudPiece.getOppositeNeighbour(this.getDirection(square.getLocation(), argPiece.getLocation()));

                        // iterate over the squares in the direction opposite of our destination
                        // equal to the distance we wish to move
                        // if all squares contain a dwarf, the hurl is legal

                        BoardPiece bp = square;
                        for (int i = 0; i < distance; i++)
                        {
                            if (bp.isOccupied())
                            {
                                if (bp.getOccupant() is DwarfPiece)
                                {
                                    if (bp.hasNeighbour(direction))
                                    {
                                        bp = (BoardPiece)bp.getNeighbour(direction);
                                    }
                                    else if (i != distance - 1)
                                    {
                                        return(false);
                                    }
                                }
                                else
                                {
                                    return(false);
                                }
                            }
                            else
                            {
                                return(false);
                            }
                        }
                        return(true);
                    }
                }
            }

            return(false);
        }
Esempio n. 3
0
        public void setSquare(BoardPiece argPiece)
        {
            if (square != null)
            {
                square.setOccupant(null);
            }

            square = argPiece;

            if (square != null)
            {
                this.setLocation(square.getLocation());
            }
        }