public static Point[][] getLogicalCenter(FinderPattern finderPattern)
        {
            int version = finderPattern.Version;

            Point[][] pointArray = new Point[1][];
            for (int i = 0; i < 1; i++)
            {
                pointArray[i] = new Point[1];
            }
            int[] numArray = new int[1];
            numArray   = LogicalSeed.getSeed(version);
            pointArray = new Point[numArray.Length][];
            for (int j = 0; j < numArray.Length; j++)
            {
                pointArray[j] = new Point[numArray.Length];
            }
            for (int k = 0; k < pointArray.Length; k++)
            {
                for (int m = 0; m < pointArray.Length; m++)
                {
                    pointArray[m][k] = new Point(numArray[m], numArray[k]);
                }
            }
            return(pointArray);
        }
        //get logical center coordinates of each alignment patterns
        public static Point[][] getLogicalCenter(FinderPattern finderPattern)
        {
            int version = finderPattern.Version;

            Point[][] logicalCenters = new Point[1][];
            for (int i = 0; i < 1; i++)
            {
                logicalCenters[i] = new Point[1];
            }
            int[] logicalSeeds = new int[1];
            //create "column(row)-coordinates" which based on relative coordinates
            //int sqrtCenters = (version / 7) + 2;
            //logicalSeeds = new int[sqrtCenters];
            //for(int i=0 ; i<sqrtCenters ; i++) {
            //	logicalSeeds[i] = 6 + i * (4 + 4 * version) / (sqrtCenters - 1);
            //	logicalSeeds[i] -= (logicalSeeds[i] - 2) % 4;
            //}
            logicalSeeds   = LogicalSeed.getSeed(version);
            logicalCenters = new Point[logicalSeeds.Length][];
            for (int i2 = 0; i2 < logicalSeeds.Length; i2++)
            {
                logicalCenters[i2] = new Point[logicalSeeds.Length];
            }

            //create real relative coordinates
            for (int col = 0; col < logicalCenters.Length; col++)
            {
                for (int row = 0; row < logicalCenters.Length; row++)
                {
                    logicalCenters[row][col] = new Point(logicalSeeds[row], logicalSeeds[col]);
                }
            }
            return(logicalCenters);
        }
Esempio n. 3
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        public static Point[][] getLogicalCenter(FinderPattern finderPattern)
        {
            int version = finderPattern.Version;

            Point[][] logicalCenters = new Point[1][];
            for (int i = 0; i < 1; i++)
            {
                logicalCenters[i] = new Point[1];
            }
            int[] logicalSeeds = new int[1];
            logicalSeeds   = LogicalSeed.getSeed(version);
            logicalCenters = new Point[logicalSeeds.Length][];
            for (int i2 = 0; i2 < logicalSeeds.Length; i2++)
            {
                logicalCenters[i2] = new Point[logicalSeeds.Length];
            }
            for (int col = 0; col < logicalCenters.Length; col++)
            {
                for (int row = 0; row < logicalCenters.Length; row++)
                {
                    logicalCenters[row][col] = new Point(logicalSeeds[row], logicalSeeds[col]);
                }
            }
            return(logicalCenters);
        }
Esempio n. 4
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        public static Point[][] getLogicalCenter(FinderPattern finderPattern)
        {
            int version = finderPattern.Version;

            Point[][] array = new Point[1][];
            for (int i = 0; i < 1; i++)
            {
                array[i] = new Point[1];
            }
            int[] array2 = new int[1];
            array2 = LogicalSeed.getSeed(version);
            array  = new Point[array2.Length][];
            for (int j = 0; j < array2.Length; j++)
            {
                array[j] = new Point[array2.Length];
            }
            for (int k = 0; k < array.Length; k++)
            {
                for (int l = 0; l < array.Length; l++)
                {
                    array[l][k] = new Point(array2[l], array2[k]);
                }
            }
            return(array);
        }
Esempio n. 5
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        public static Point[][] getLogicalCenter(FinderPattern finderPattern)
        {
            int version = finderPattern.Version;

            Point[][] pointArray1 = new Point[1][];
            for (int index = 0; index < 1; ++index)
            {
                pointArray1[index] = new Point[1];
            }
            int[]     numArray    = new int[1];
            int[]     seed        = LogicalSeed.getSeed(version);
            Point[][] pointArray2 = new Point[seed.Length][];
            for (int index = 0; index < seed.Length; ++index)
            {
                pointArray2[index] = new Point[seed.Length];
            }
            for (int index1 = 0; index1 < pointArray2.Length; ++index1)
            {
                for (int index2 = 0; index2 < pointArray2.Length; ++index2)
                {
                    pointArray2[index2][index1] = new Point(seed[index2], seed[index1]);
                }
            }
            return(pointArray2);
        }