static void GardenDemo() { Garden newGarden = new Garden(); Flower flower1 = new Flower("yellow", 0); Flower flower2 = new Flower("blue", 0); Tree tree1 = new Tree("purple", 0); Tree tree2 = new Tree("orange", 0); newGarden.FlowerList.Add(flower1); newGarden.FlowerList.Add(flower2); newGarden.TreeList.Add(tree1); newGarden.TreeList.Add(tree2); newGarden.GardenStatus(); Console.WriteLine(); if (newGarden.NumberOfPlantsNeedWater() > 0) { newGarden.WaterGarden40(); Console.WriteLine("Watering with 40"); newGarden.GardenStatus(); } Console.WriteLine(); if (newGarden.NumberOfPlantsNeedWater() > 0) { newGarden.WaterGarden70(); Console.WriteLine("Watering with 70"); newGarden.GardenStatus(); } }
static void Main(string[] args) { Garden Eden = new Garden(); Eden.Watering(90); Console.WriteLine(Eden.); Console.ReadLine(); }
static void Main(string[] args) { var myGarden = new Garden(); myGarden.AddTree(new Tree("purple")); myGarden.AddTree(new Tree("orange")); myGarden.AddFlower(new Flower("yellow")); myGarden.AddFlower(new Flower("blue")); myGarden.CheckPlants(); myGarden.Water(40); myGarden.CheckPlants(); myGarden.Water(70); myGarden.CheckPlants(); Console.ReadLine(); }
static void Main(string[] args) { Garden gardenOne = new Garden(); gardenOne.AddFlower(new Flowers(Flowers.FlowerType.yellow)); gardenOne.AddFlower(new Flowers(Flowers.FlowerType.blue)); Console.WriteLine(); gardenOne.AddTree(new Trees(Trees.TreeType.orange)); gardenOne.AddTree(new Trees(Trees.TreeType.purple)); gardenOne.WaterTheGarden(0); Console.WriteLine(); gardenOne.WaterTheGarden(40); Console.WriteLine(); gardenOne.WaterTheGarden(70); Console.ReadLine(); }