private void GenerateMaze() { mainStackPanel.Children.Clear(); InitializeComponent(); ScreenOrginizer screenOrginizer = new ScreenOrginizer(mazeWindow.Width, mazeWindow.Height, Int32.Parse(mazeRows.Text), Int32.Parse(mazeCols.Text)); screenOrginizer.CreateMaze(mainStackPanel); generateMazeButton.IsEnabled = true; if (againstTheClockMode) { AgainstTheClock(); _timer.Start(); } }
public MainWindow() { InitializeComponent(); ScreenOrginizer screenOrginizer = new ScreenOrginizer(mazeWindow.Width, mazeWindow.Height, Int32.Parse(mazeRows.Text), Int32.Parse(mazeCols.Text)); }