Esempio n. 1
0
 public override void Initialize(ComboProvider combo)
 {
     _q = combo.GetSkill <CassQ>();
     _r = combo.GetSkill <CassR>();
     _e = combo.GetSkill <CassE>();
     base.Initialize(combo);
 }
Esempio n. 2
0
 public override void Initialize()
 {
     _r = GetSkill <CassR>();
     _q = GetSkill <CassQ>();
     _e = GetSkill <CassE>();
     Spellbook.OnCastSpell   += OnCastSpell;
     Orbwalking.BeforeAttack += OrbwalkerBeforeAutoAttack;
     base.Initialize();
 }
Esempio n. 3
0
 public override void Initialize()
 {
     _r = GetSkill <CassR>();
     _q = GetSkill <CassQ>();
     _e = GetSkill <CassE>();
     Spellbook.OnCastSpell          += OnCastSpell;
     Obj_AI_Base.OnProcessSpellCast += OnSpellCast;
     Orbwalking.BeforeAttack        += OrbwalkerBeforeAutoAttack;
     GameObject.OnCreate            += OnCreateGameObject;
     base.Initialize();
 }
Esempio n. 4
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 public override void Initialize()
 {
     _r = GetSkill<CassR>();
     _q = GetSkill<CassQ>();
     _e = GetSkill<CassE>();
     Spellbook.OnCastSpell += OnCastSpell;
     Obj_AI_Base.OnProcessSpellCast += OnSpellCast;
     Orbwalking.BeforeAttack += OrbwalkerBeforeAutoAttack;
     GameObject.OnCreate += OnCreateGameObject;
     base.Initialize();
 }
Esempio n. 5
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 public override void Initialize(ComboProvider combo)
 {
     _q = combo.GetSkill<CassQ>();
     _r = combo.GetSkill<CassR>();
     base.Initialize(combo);
 }