public Church(string name) : base(name) { Sword sword = new Sword("Sword", true); Weak_Health_Potion wh = new Weak_Health_Potion("Weak Health Potion", true); items.Add(sword.GetName(), sword); items.Add(wh.GetName(), wh); hasEnemy = true; }
public Lake(string name) : base(name) { hasBossEnemy = true; Strong_Health_Potion shp = new Strong_Health_Potion("Strong Health Potion", true); items.Add(shp.GetName(), shp); Weak_Health_Potion whp = new Weak_Health_Potion("Weak Health Potion", true); items.Add(whp.GetName(), whp); Axe axe = new Axe("Axe", true); items.Add(axe.GetName(), axe); }