Esempio n. 1
0
        public static void SaveRecords(string playerName)
        {
            List <ScoreRecordItem> recordsArray = LoadScoreRecords();
            bool isNameExistsInRecords          = false;

            for (int i = 0; i < recordsArray.Count; i++)
            {
                if (playerName == recordsArray[i].UserName)
                {
                    isNameExistsInRecords = true;
                    if (BoardController.score > recordsArray[i].Score)
                    {
                        recordsArray.RemoveAt(i);
                        recordsArray.Add(ScoreRecordItem.StringToRecordItem(playerName + "|" + BoardController.score));
                    }
                }
            }
            if (!isNameExistsInRecords)
            {
                recordsArray.Add(ScoreRecordItem.StringToRecordItem(playerName + "|" + BoardController.score));
            }
            List <string> recordsStringArray = new List <string>();

            foreach (var rec in recordsArray)
            {
                recordsStringArray.Add(rec.ToString());
            }
            File.WriteAllLines(scoresRecordsPath, recordsStringArray);
        }
Esempio n. 2
0
        public static List <ScoreRecordItem> LoadScoreRecords()
        {
            string[] recordsStringArray         = File.ReadAllLines(scoresRecordsPath);
            List <ScoreRecordItem> recordsArray = new List <ScoreRecordItem>();

            foreach (var rec in recordsStringArray)
            {
                recordsArray.Add(ScoreRecordItem.StringToRecordItem(rec));
            }
            return(recordsArray);
        }