public FiguresManager()
        {
            mFiguresCreator  = new FiguresGenerator();
            mBlocksDestroyer = new BlocksDestroyer();
            mBlocksDestroyer.BlockDestroyed += OnAllBlocksDestroyed;
            mFiguresCounter = 0;

            CreateFigure();
        }
        public FiguresManager()
        {
            mFiguresCreator = new FiguresGenerator();
            mBlocksDestroyer = new BlocksDestroyer();
            mBlocksDestroyer.BlockDestroyed += OnAllBlocksDestroyed;
            mFiguresCounter = 0;

            CreateFigure();
        }