public override void Execute()
 {
     if (NestSelected.Used)
     {
         return;
     }
     Cursor.Nest.AssignShape(NestSelected.Shape);
     Cursor.Nest.AssignFilling(NestSelected.Filling);
     AlphaManager.ForceHideCells(Cursor.Nest.Elements);
     AlphaManager.ForceHighlightCells(Cursor.Nest.Elements, true);
     CursorTr.position = SelectedTr.position;
     AlphaManager.ForceHideCells(NestSelected.Elements);
     Cursor.NestSelected = NestSelected;
     Executor.ExecCoroutine(ChasePointer());
 }
Esempio n. 2
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 public override void Execute()
 {
     Executor.ExecCoroutine(ShowGameOver());
 }
 public override void Execute()
 {
     Executor.ExecCoroutine(ShowGreetings());
 }