static public void drawInternal(int xPos, int yPos, DrawColor.Shade inColor) { // This is draw in painted order // Draw the color big box first, then the inside.. Azul.SpriteSolidBox smallBlock = new Azul.SpriteSolidBox(new Azul.Rect(xPos, yPos, Constants.BOX_SIZE - 4, Constants.BOX_SIZE - 4), DrawColor.getColor(inColor)); smallBlock.Update(); Azul.SpriteSolidBox bigBlock = new Azul.SpriteSolidBox(new Azul.Rect(xPos, yPos, Constants.BOX_SIZE, Constants.BOX_SIZE), DrawColor.getColor(DrawColor.Shade.COLOR_GREY)); bigBlock.Update(); // Draw bigBlock.Render(); smallBlock.Render(); }
static public void drawPreviewWindow(int xPos, int yPos, int sizeX, int sizeY, DrawColor.Shade inColor, DrawColor.Shade outColor) { // This is draw in painted order // Draw the color big box first, then the inside.. Azul.SpriteSolidBox smallBlock = new Azul.SpriteSolidBox(new Azul.Rect(xPos, yPos, sizeX - 4, sizeY - 4), DrawColor.getColor(inColor)); smallBlock.Update(); Azul.SpriteSolidBox bigBlock = new Azul.SpriteSolidBox(new Azul.Rect(xPos, yPos, sizeX, sizeY), DrawColor.getColor(DrawColor.Shade.COLOR_GREY)); bigBlock.Update(); // draw bigBlock.Render(); smallBlock.Render(); }