Esempio n. 1
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        public static OneSidedShape FromListOfPoints(List <Point> points, int n)
        {
            int xShift     = points.Min(p => p.X);
            int yShift     = points.Min(p => p.Y);
            var firstShape = points.Select(p => new Point(p.X - xShift, p.Y - yShift))
                             .OrderBy(p => p.Y).ThenBy(p => p.X).ToArray();

            var result = new OneSidedShape(firstShape);

            var rotatedPoints = firstShape.ToArray();

            for (int i = 0; i < 3; i++)
            {
                rotatedPoints = rotatedPoints.Select(p => new Point(p.Y, n - 1 - p.X)).ToArray();
                var rotatedPointsShiftX = rotatedPoints.Min(p => p.X);
                var rotatedPointsShiftY = rotatedPoints.Min(p => p.Y);

                var shapeRotation = rotatedPoints
                                    .Select(p => new Point(p.X - rotatedPointsShiftX, p.Y - rotatedPointsShiftY))
                                    .OrderBy(p => p.Y).ThenBy(p => p.X).ToArray();

                bool newShapeAdded = false;
                for (var index = 0; index < firstShape.Length; index++)
                {
                    if (firstShape[index] != shapeRotation[index])
                    {
                        result.Add(shapeRotation);
                        newShapeAdded = true;
                        break;
                    }
                }

                if (!newShapeAdded)
                {
                    break;
                }
            }

            return(result);
        }
Esempio n. 2
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        public static OneSidedShape GenerateRandomOneSidedShape(int maxSize, CancellationToken cancellationToken)
        {
            OneSidedShape result = null;

            while (result is null)
            {
                int startSize           = 1;
                int lastAddedCellNumber = 1;
                var cellsToCheck        = new List <Cell>();

                var startingCell = new Cell(maxSize - 1, 0, lastAddedCellNumber);
                var cellStack    = new Stack <Cell>();
                cellStack.Push(startingCell);

                var board = new bool[2 * maxSize - 1, maxSize];
                board[startingCell.X, startingCell.Y] = true;

                result = GenerateRandomBiggerShape(cellStack, cellsToCheck, startSize, maxSize, lastAddedCellNumber,
                                                   board, cancellationToken);
            }

            return(result);
        }
Esempio n. 3
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        private static OneSidedShape GenerateRandomBiggerShape(Stack <Cell> cellStack,
                                                               List <Cell> cellsToCheck,
                                                               int currentSize,
                                                               int maxSize,
                                                               int lastAddedCellNumber,
                                                               bool[,] board,
                                                               CancellationToken cancellationToken)
        {
            cancellationToken.ThrowIfCancellationRequested();
            if (currentSize == maxSize)
            {
                var fixedShape = cellStack.Select(c => new Point(c.X, c.Y)).ToList();
                return(OneSidedShape.FromListOfPoints(fixedShape, maxSize));
            }

            var currentCell = cellStack.Peek();

            List <Cell> adjacentCells = GenerateAdjacentCells(board, currentCell, lastAddedCellNumber, maxSize);

            cellsToCheck.RemoveAll(c => c.Number < currentCell.Number);
            cellsToCheck.AddRange(adjacentCells);

            if (!cellsToCheck.Any())
            {
                return(null);
            }

            adjacentCells.ForEach(c => board[c.X, c.Y] = true);

            var randomCell = cellsToCheck.GetRandomElement();

            cellStack.Push(randomCell);
            return(GenerateRandomBiggerShape(cellStack, cellsToCheck.Where(c => c != randomCell).ToList(),
                                             currentSize + 1, maxSize, lastAddedCellNumber + adjacentCells.Count,
                                             board, cancellationToken));
        }