Esempio n. 1
0
        /// <summary>
        /// Activates the loading screen.
        /// </summary>
        public static void Load(ScreenManager screenManager,
                                 GameScreen screenToLoad)
        {
            // Tell all the current screens to transition off.
            foreach (GameScreen screen in screenManager.GetScreens())
                screen.ExitScreen();

            // Create and activate the loading screen.
            LoadingScreen loadingScreen = new LoadingScreen(screenManager,
                                                            screenToLoad);

            screenManager.AddScreen(loadingScreen);
        }
Esempio n. 2
0
 /// <summary>
 /// Event handler for when the Start Game entry is selected.
 /// </summary>
 private void StartGameEntrySelected(object sender, EventArgs e)
 {
     //If start game is selected, load the GamePlayScreen using the LoadingScreen.
     LoadingScreen.Load(ScreenManager, new GamePlayScreen());
 }