public void getAnimTest() { Table table = new Table(); table.initAnim(); Assert.NotNull(table.getAnim(new THHGame.InitEventArg())); UI.Animation fatigueAnim = table.getAnim(new THHPlayer.FatigueEventArg()); Assert.NotNull(fatigueAnim); Debug.Log(fatigueAnim); }
public void getAnimTest() { Table table = new Table(); table.initAnim(); var anim = table.getAnim(new THHGame.InitEventArg()); Assert.NotNull(anim); }