Esempio n. 1
0
        /// <summary>
        /// Static constructor, primary entry point of initialization.
        /// </summary>
        static UsdInitializer()
        {
            var targetVariables = EnvironmentVariableTarget.Process;
            var usdLocation     = GetUsdLocation();
            var path            = Environment.GetEnvironmentVariable("PATH", targetVariables);

            if (path.IndexOf(usdLocation) < 0)
            {
                // Assumes the standard USD build structure, may need to be modified for linux.
                path = path + ";" + Path.Combine(usdLocation, "lib");
                path = path + ";" + Path.Combine(usdLocation, "bin");
                Environment.SetEnvironmentVariable("PATH", path, targetVariables);
            }

            // We want to register the diagnostic handler before registering plugins, since they may spew
            // some useful warnings when things go wrong.
            var handler = new DiagnosticHandler();

            // Save a copy so it doesn't get garbage collected while set as the handler.
            sm_diagnosticHandler = handler;

            // Init plugins (e.g. file formats, etc).
            var pluginsLocation = GetUsdPluginPath();

            pxr.PlugRegistry.GetInstance().RegisterPlugins(pluginsLocation);

            // Init USD.NET.Unity type bindings.
            USD.NET.Unity.UnityTypeBindings.RegisterTypes();
        }
Esempio n. 2
0
 public DiagnosticHandler() : base()
 {
     Instance = this;
 }