//constructor FOR ROOM6
        public Testing_room6(ContentManager Content, WindowWidth windowwidth, int windowheight, Player player)
        {
            //Asigns the variables
            m_content      = Content;
            m_windowwidth  = windowwidth;
            m_windowheight = windowheight;

            //sets the spawn location
            player.position = player.GenericSPWN;

            //Loads the sound file for from the content pipeline
            Wrong = Content.Load <SoundEffect>("Sound Files/Wrong");
            Right = Content.Load <SoundEffect>("Sound Files/Correct");

            //Loads the font from the font sheet
            Arial = Content.Load <SpriteFont>("Font");

            //textures
            m_textBoxes = new List <Textbox>();
            var texTextBox = Content.Load <Texture2D>("TextBox");

            //textbox left
            var textbox = new Textbox();

            textbox.OnCollision += WrongAnswerCollision;
            textbox.LoadContent(texTextBox,
                                new Vector2(0, m_windowheight / 2 - texTextBox.Height / 2));
            m_textBoxes.Add(textbox);

            //textbox middle
            textbox              = new Textbox();
            textbox.OnCollision += CorrectAnswerCollision;
            textbox.LoadContent(texTextBox,
                                new Vector2(m_windowwidth.Val / 2 - texTextBox.Width / 2, m_windowheight / 2 - texTextBox.Height / 2));
            m_textBoxes.Add(textbox);

            //textbox right
            textbox              = new Textbox();
            textbox.OnCollision += WrongAnswerCollision;
            textbox.LoadContent(texTextBox,
                                new Vector2(m_windowwidth.Val - texTextBox.Width, m_windowheight / 2 - texTextBox.Height / 2));
            m_textBoxes.Add(textbox);

            //textbox question left
            textbox = new Textbox();
            textbox.LoadContent(texTextBox,
                                new Vector2(m_windowwidth.Val / 2 - texTextBox.Width / 6, m_windowheight / 2 - texTextBox.Height * 2.5f));
            m_textBoxes.Add(textbox);

            //textbox question right
            textbox = new Textbox();
            textbox.LoadContent(texTextBox,
                                new Vector2(m_windowwidth.Val / 2 - texTextBox.Width, m_windowheight / 2 - texTextBox.Height * 2.5f));
            m_textBoxes.Add(textbox);

            //Newspaper
            m_Newspaper = new Newspaper(Content);
            m_Newspaper.LoadContent(m_Newspaper.texNewspaper,
                                    new Vector2(0, m_windowheight - m_Newspaper.texNewspaper.Height));

            //Loads the speech class
            m_Speech = new MV_Speech(Content, m_windowwidth, m_windowheight);

            //Chooses which speech to start each level with
            m_Speech.StartTalking(5);
        }